[ANNC] pybotwar-0.6

Discussion in 'Python' started by Lee Harr, Sep 8, 2009.

  1. Lee Harr

    Lee Harr Guest

    pybotwar is a fun and educational game where players
    create computer programs to control simulated robots
    to compete in a battle arena.

    http://pybotwar.googlecode.com/


    pybotwar uses pybox2d for the physical simulation,
    and uses either pygame and pygsear or PyQt4 for the
    visualization.

    pybotwar is released under GPLv3.


    Changes in pybotwar-0.6:
    - expanded README file
    - add robot program template
    - new (optional) PyQt4 interface
    - track amount of damage caused by each robot
    - warn if database version is out of date
    - add position sensor and example robot to test it out
    - new robot and turret images
    - fix possibility of 2 robots spawning at same position
    - add a maximum time for match
    - fix crash from too many files open during long tournament
    - catch and log robot errors during module compilation
    - add cannon overheat sensor
    - add cannon loaded sensor
    - reload penalty for firing while cannon overheated (defaults to 0)
    - reload penalty for firing before cannon is loaded (defaults to 0)
    - use both tangent and normal impulse to determine collision damage
    - fix crash saving stats when using multiple copies of the same robot


    _________________________________________________________________
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    Lee Harr, Sep 8, 2009
    #1
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