G
gaijinco
Hi! I been programming in C/C++ for 2 years basically in a hobbist way
(never done anything serious)
For a while I did really basic game programming in ActionScript.
Now I'm begging to learn Java I have set my first big project: An
arkanoid / breakout clone game.
Because I want to learn from the process I don't want to use any
libraries besides what comes with JDK. Aside from the basics I want to
include a level editor.
As I advance in the development I would like to share my thoughts,
problems, code, etc.
Right now I'm a bit scarried about physics / collision detection. When
I was programming in ActionScript I remember having a headache with
that (specially simulating the physics for the ball)
Does anyone can point tutorials or resources that could help me?
Thanks a lot I hope to post soon about the experience so far.
(never done anything serious)
For a while I did really basic game programming in ActionScript.
Now I'm begging to learn Java I have set my first big project: An
arkanoid / breakout clone game.
Because I want to learn from the process I don't want to use any
libraries besides what comes with JDK. Aside from the basics I want to
include a level editor.
As I advance in the development I would like to share my thoughts,
problems, code, etc.
Right now I'm a bit scarried about physics / collision detection. When
I was programming in ActionScript I remember having a headache with
that (specially simulating the physics for the ball)
Does anyone can point tutorials or resources that could help me?
Thanks a lot I hope to post soon about the experience so far.