H
Howie
Hi,
we have an ActiveX Application with a 3D scene management.
During calculations in a function (foo1) wich is startet every
mousemove or mouseclick or by user who is click a button on a
html-panel, the foo1 ist startet again bevore the old foo1 is ready.
(event-driven ?).
I tried to stop another foo1 if an bool (as switch) is false. But then
i lost the user-button click, so i must stack all user-button clicks
an give them later on idle time.
How can i avoid such situation of collision functions ?
Thanks in advance,
Howie
we have an ActiveX Application with a 3D scene management.
During calculations in a function (foo1) wich is startet every
mousemove or mouseclick or by user who is click a button on a
html-panel, the foo1 ist startet again bevore the old foo1 is ready.
(event-driven ?).
I tried to stop another foo1 if an bool (as switch) is false. But then
i lost the user-button click, so i must stack all user-button clicks
an give them later on idle time.
How can i avoid such situation of collision functions ?
Thanks in advance,
Howie