C++0x: release sequence

D

Dmitriy V'jukov

Current C++0x draft (N2606):
1.10/6
A release sequence on an atomic object M is a maximal contiguous sub-
sequence of side effects in the modification
order of M, where the first operation is a release, and every
subsequent operation
— is performed by the same thread that performed the release, or
— is a non-relaxed atomic read-modify-write operation.

Why in second clause there is *non-relaxed* atomic read-modify-write
operation? Why non-relaxed?
On what hardware architecture relaxed atomic read-modify-write
operations in release sequence will interfere with efficient
implementation?

Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
Current C++0x draft (N2606):
1.10/6
A release sequence on an atomic object M is a maximal contiguous sub-
sequence of side effects in the modification
order of M, where the first operation is a release, and every
subsequent operation
— is performed by the same thread that performed the release, or
— is a non-relaxed atomic read-modify-write operation.

Why in second clause there is *non-relaxed* atomic read-modify-write
operation? Why non-relaxed?
On what hardware architecture relaxed atomic read-modify-write
operations in release sequence will interfere with efficient
implementation?

Relaxed operations can read values from other threads
out-of-order. Consider the following:

atomic_int x=0;
atomic_int y=0;

Processor 1 does store-release:

A: x.store(1,memory_order_relaxed)
B: y.store(1,memory_order_release)

Processor 2 does relaxed RMW op:
int expected=1;
C: while(!y.compare_swap(expected,2,memory_order_relaxed));

Processor 3 does load-acquire:
D: a=y.load(memory_order_acquire);
E: b=x.load(memory_order_relaxed);

If a is 2, what is b?

On most common systems (e.g. x86, PowerPC, Sparc), b will be 1. This
is not guaranteed by the standard though, since this may not be
guaranteed by NUMA systems.

Anthony
 
D

Dmitriy V'jukov

Relaxed operations can read values from other threads
out-of-order. Consider the following:

atomic_int x=0;
atomic_int y=0;

Processor 1 does store-release:

A: x.store(1,memory_order_relaxed)
B: y.store(1,memory_order_release)

Processor 2 does relaxed RMW op:
int expected=1;
C: while(!y.compare_swap(expected,2,memory_order_relaxed));

Processor 3 does load-acquire:
D: a=y.load(memory_order_acquire);
E: b=x.load(memory_order_relaxed);

If a is 2, what is b?

On most common systems (e.g. x86, PowerPC, Sparc), b will be 1. This
is not guaranteed by the standard though, since this may not be
guaranteed by NUMA systems.


The problem is that it prohibits usage of relaxed fetch_add in acquire
operation in reference counting with basic thread-safety:

struct rc_t
{
std::atomic<int> rc;
};

void acquire(rc_t* obj)
{
obj->rc.fetch_add(1, std::memory_order_relaxed);
}

This implementation can lead to data races in some usage patterns
according to C++0x. Is it intended?

Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
The problem is that it prohibits usage of relaxed fetch_add in acquire
operation in reference counting with basic thread-safety:

struct rc_t
{
std::atomic<int> rc;
};

void acquire(rc_t* obj)
{
obj->rc.fetch_add(1, std::memory_order_relaxed);
}

This implementation can lead to data races in some usage patterns
according to C++0x. Is it intended?

I'm fairly sure it was intentional. If you don't want data races,
specify a non-relaxed ordering: I'd guess that
std::memory_order_acquire would be good for your example. If you don't
want the sync on the fetch_add, you could use a fence. Note that the
use of fences in the C++0x WP has changed this week from
object-specific fences to global fences. See Peter Dimov's paper
N2633:
http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2633.html

Relaxed ordering is intended to be minimal overhead on all systems, so
it provides no ordering guarantees. On systems that always provide the
ordering guarantees, putting memory_order_acquire on the fetch_add is
probably minimal overhead. On systems that truly exhibit relaxed
ordering, requiring that the relaxed fetch_add participate in the
release sequence could add considerable overhead.

Consider my example above on a distributed system where the processors
are conceptually "a long way" apart, and data synchronization is
explicit.

With the current WP, processor 2 only needs to synchronize access to
y. If the relaxed op featured in the release sequence, it would need
to also handle the synchronization data for x, so that processor 3 got
the "right" values for x and y.

Anthony
 
D

Dmitriy V'jukov

Relaxed ordering is intended to be minimal overhead on all systems, so
it provides no ordering guarantees. On systems that always provide the
ordering guarantees, putting memory_order_acquire on the fetch_add is
probably minimal overhead. On systems that truly exhibit relaxed
ordering, requiring that the relaxed fetch_add participate in the
release sequence could add considerable overhead.

Consider my example above on a distributed system where the processors
are conceptually "a long way" apart, and data synchronization is
explicit.

With the current WP, processor 2 only needs to synchronize access to
y. If the relaxed op featured in the release sequence, it would need
to also handle the synchronization data for x, so that processor 3 got
the "right" values for x and y.


In your example, yes, one have to use non-relaxed rmw. But consider
following example:

struct object
{
std::atomic<int> rc;
int data;

void acquire()
{
rc.fetch_add(1, std::memory_order_relaxed);
}

void release()
{
if (1 == rc.fetch_sub(1, std::memory_order_release)
{
std::atomic_fence(std::memory_order_acquire);
data = 0;
delete this;
}
}
};

object* g_obj;

void thread1();
void thread2();
void thread3();

int main()
{
g_obj = new object;
g_obj->data = 1;
g_obj->rc = 3;

thread th1 = start_thread(&thread1);
thread th2 = start_thread(&thread2);
thread th3 = start_thread(&thread3);

join_thread(th1);
join_thread(th2);
join_thread(th3);
}

void thread1()
{
volatile int data = g_obj->data;
g_obj->release(); // T1-1
}

void thread2()
{
g_obj->acquire(); // T2-1
g_obj->release(); // T2-2
g_obj->release(); // T2-3
}

void thread3()
{
g_obj->release(); // T3-1
}

From point of view of current C++0x draft this code contains race on
g_obj->data. But I think this code is perfectly legal from hardware
point of view.

Consider following order of execution:
T1-1
T2-1 - here release sequence is broken, because of relaxed rmw
T2-2 - but here release sequence is effectively "resurrected from
dead", because thread, which executed relaxed rmw, now execute non-
relaxed rmw
T2-3
T3-1

So I think that T1-1 must 'synchronize-with' T3-1.

Formal definition is something like this:

A release sequence on an atomic object M is a maximal contiguous sub-
sequence of side effects in the modification order of M, where the
first operation is a release, and every subsequent operation
— is performed by the same thread that performed the release, or
— is a non-relaxed atomic read-modify-write operation.
— is a *relaxed* atomic read-modify-write operation.

Loaded release sequence on an atomic object M wrt evaluation A is part
of release sequence starting from the beginning and up to (inclusive)
value loaded by evaluation A.

An evaluation A that performs a release operation on an object M
synchronizes with an evaluation B that performs an acquire operation
on M and reads a value written by any side effect in the release
sequence headed by A, *if* for every relaxed rmw operation in loaded
release sequence there is subsequent non-relaxed rmw operation in
loaded release sequence executed by the same thread.

More precisely: *if* for every relaxed rmw operation (executed not by
thread which execute release)...

I'm trying to make definitions more "permissive", thus making more
correct (from hardware point of view) usage patterns legal (from C++0x
point of view).

What do you think?

Dmitriy V'jukov
 
D

Dmitriy V'jukov

Note that the
use of fences in the C++0x WP has changed this week from
object-specific fences to global fences. See Peter Dimov's paper
N2633:http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2633.html


Yes, I've already read this. It's just GREAT! It's far more useful and
intuitive.
And it contains clear and simple binding to memory model, i.e.
relations between acquire/release fences; and between acquire/release
fences and acquire/release operations.

Is it already generally approved by memory model working group?
For atomic_fence() I'm not worry :) But what about complier_fence()?

Btw, I see some problems in Peter Dimov's proposal.
First, it's possible to write:

x.store(1, std::memory_order_relaxed);
std::atomic_compiler_fence(std::memory_order_release);
y.store(1, std::memory_order_relaxed);

But it's not possible to write:

x.store(1, std::memory_order_relaxed);
y.store(1, std::memory_order_relaxed_but_compiler_order_release);
// or just y.store(1, std::compiler_order_release);

I.e. it's not possible to use complier ordering, when using acquire/
release operations. It's a bit inconsistent, especially taking into
account that acquire/release operations are primary and standalone
bidirectional fences are supplementary.

Second, more important moment. It's possible to write:

//thread 1:
data = 1;
std::atomic_memory_fence(std::memory_order_release);
x.store(1, std::memory_order_relaxed);

//thread 2:
if (x.load(std::memory_order_acquire))
assert(1 == data);

But it's not possible to write:

//thread 1:
data = 1;
z.store(1, std::memory_order_release);
x.store(1, std::memory_order_relaxed);

//thread 2:
if (x.load(std::memory_order_acquire))
assert(1 == data);

From point of view of Peter Dimov's proposal, this core contains race
on 'data'.

I think there must be following statements:

- release operation *is a* release fence
- acquire operation *is a* acquire fence

So this:
z.store(1, std::memory_order_release);
basically transforms to:
std::atomic_memory_fence(std::memory_order_release);
z.store(1, std::memory_order_release);

Then second example will be legal. What do you think?

Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
In your example, yes, one have to use non-relaxed rmw. But consider
following example:

struct object
{
std::atomic<int> rc;
int data;

void acquire()
{
rc.fetch_add(1, std::memory_order_relaxed);
}

void release()
{
if (1 == rc.fetch_sub(1, std::memory_order_release)
{
std::atomic_fence(std::memory_order_acquire);
data = 0;
delete this;
}
}
};

object* g_obj;

void thread1();
void thread2();
void thread3();

int main()
{
g_obj = new object;
g_obj->data = 1;
g_obj->rc = 3;

thread th1 = start_thread(&thread1);
thread th2 = start_thread(&thread2);
thread th3 = start_thread(&thread3);

join_thread(th1);
join_thread(th2);
join_thread(th3);
}

void thread1()
{
volatile int data = g_obj->data;
g_obj->release(); // T1-1
}

void thread2()
{
g_obj->acquire(); // T2-1
g_obj->release(); // T2-2
g_obj->release(); // T2-3
}

void thread3()
{
g_obj->release(); // T3-1
}

From point of view of current C++0x draft this code contains race on
g_obj->data. But I think this code is perfectly legal from hardware
point of view.

I guess it depends on your hardware. The relaxed fetch_add says "I
don't care about ordering", yet your code blatantly does care about
the ordering. I can't help thinking it should be
fetch_add(1,memory_order_acquire).
Consider following order of execution:
T1-1
T2-1 - here release sequence is broken, because of relaxed rmw
T2-2 - but here release sequence is effectively "resurrected from
dead", because thread, which executed relaxed rmw, now execute non-
relaxed rmw
T2-3
T3-1

And there's the rub: I don't think this is sensible. You explicitly
broke the release sequence with the relaxed fetch_add, so you can't
resurrect it.

T2-1 is not ordered wrt the read of g_obj->data in thread1. If it
needs to be ordered, it should say so.

Anthony
 
A

Anthony Williams

Dmitriy V'jukov said:
Yes, I've already read this. It's just GREAT! It's far more useful and
intuitive.
And it contains clear and simple binding to memory model, i.e.
relations between acquire/release fences; and between acquire/release
fences and acquire/release operations.

Is it already generally approved by memory model working group?
For atomic_fence() I'm not worry :) But what about complier_fence()?

Yes. It's been approved to be applied to the WP with minor renamings
(atomic_memory_fence -> atomic_thread_fence, atomic_compiler_fence ->
atomic_signal_fence)
Btw, I see some problems in Peter Dimov's proposal.
First, it's possible to write:

x.store(1, std::memory_order_relaxed);
std::atomic_compiler_fence(std::memory_order_release);
y.store(1, std::memory_order_relaxed);

But it's not possible to write:

x.store(1, std::memory_order_relaxed);
y.store(1, std::memory_order_relaxed_but_compiler_order_release);
// or just y.store(1, std::compiler_order_release);

I.e. it's not possible to use complier ordering, when using acquire/
release operations. It's a bit inconsistent, especially taking into
account that acquire/release operations are primary and standalone
bidirectional fences are supplementary.

You're right that you can't do this. I don't think it's a problem as
compiler orderings are not really the same as the inter-thread
orderings.
Second, more important moment. It's possible to write:

//thread 1:
data = 1;
std::atomic_memory_fence(std::memory_order_release);
x.store(1, std::memory_order_relaxed);

//thread 2:
if (x.load(std::memory_order_acquire))
assert(1 == data);

But it's not possible to write:

//thread 1:
data = 1;
z.store(1, std::memory_order_release);
x.store(1, std::memory_order_relaxed);

//thread 2:
if (x.load(std::memory_order_acquire))
assert(1 == data);

From point of view of Peter Dimov's proposal, this core contains race
on 'data'.

Yes. Fences are global, whereas ordering on individual objects is
specific. The fence version is equivalent to:

// thread 1
data=1
x.store(1,std::memory_order_release);
I think there must be following statements:

- release operation *is a* release fence
- acquire operation *is a* acquire fence

So this:
z.store(1, std::memory_order_release);
basically transforms to:
std::atomic_memory_fence(std::memory_order_release);
z.store(1, std::memory_order_release);

Then second example will be legal. What do you think?

I think that compromises the model, because it makes release
operations contagious. The fence transformation is precisely the
reverse of this, which I think is correct.

Anthony
 
D

Dmitriy V'jukov

I guess it depends on your hardware. The relaxed fetch_add says "I
don't care about ordering", yet your code blatantly does care about
the ordering. I can't help thinking it should be
fetch_add(1,memory_order_acquire).

Ok. Let's put it this way. I change your initial example a bit:

atomic_int x=0;
atomic_int y=0;

Processor 1 does store-release:

A: x.store(1,memory_order_relaxed)
B: y.store(1,memory_order_release)

Processor 2 does relaxed RMW op and then non-relaxed RMW op:
int expected=1;
C: while(!y.compare_swap(expected,2,memory_order_relaxed));
D: y.fetch_add(1,memory_order_acq_rel));

Processor 3 does load-acquire:
E: a=y.load(memory_order_acquire);
F: b=x.load(memory_order_relaxed);
if (3 == a) assert(1 == b);

If a is 3, what is b?

I believe that b==1, and here is no race on x.

And in this particular example following lines:
C: while(!y.compare_swap(expected,2,memory_order_relaxed));
D: y.fetch_add(1,memory_order_acq_rel));
synchronize memory exactly like this single line:
C: while(!y.compare_swap(expected,3,memory_order_acq_rel));

Or I am wrong even here?

Dmitriy V'jukov
 
D

Dmitriy V'jukov

Yes. It's been approved to be applied to the WP with minor renamings
(atomic_memory_fence -> atomic_thread_fence, atomic_compiler_fence ->
atomic_signal_fence)

COOL!

Looking forward to next draft. Btw, what about dependent memory
ordering (memory_order_consume)? Is it going to be accepted?



You're right that you can't do this. I don't think it's a problem as
compiler orderings are not really the same as the inter-thread
orderings.

Yes, but why I can do and inter-thread orderings and compiler
orderings with stand-alone fences, and can do only inter-thread
orderings with operations? Why stand-alone fences are more 'powerful'?

Yes. Fences are global, whereas ordering on individual objects is
specific.

Hmmm... need to think some more on this...

The fence version is equivalent to:

// thread 1
data=1
x.store(1,std::memory_order_release);





I think that compromises the model, because it makes release
operations contagious...

.... and this will interfere with efficient implementation on some
hardware. Right? Or there are some 'logical' reasons for this (why you
don't want to make release operations contagious)?

Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
COOL!

Looking forward to next draft. Btw, what about dependent memory
ordering (memory_order_consume)? Is it going to be accepted?

Yes. That's been voted in too.
Yes, but why I can do and inter-thread orderings and compiler
orderings with stand-alone fences, and can do only inter-thread
orderings with operations? Why stand-alone fences are more 'powerful'?

Stand-alone fences affect all data touched by the executing thread, so
they are inherently more 'powerful'.
... and this will interfere with efficient implementation on some
hardware. Right? Or there are some 'logical' reasons for this (why you
don't want to make release operations contagious)?

It affects where you put the memory barrier instruction. The whole
point of relaxed operations is that they don't have memory barriers,
but if you make the release contagious the compiler might have to add
extra memory barriers in some cases. N2633 shows how you can
accidentally end up having to get full barriers all over the place.

Anthony
 
A

Anthony Williams

Dmitriy V'jukov said:
Ok. Let's put it this way. I change your initial example a bit:

atomic_int x=0;
atomic_int y=0;

Processor 1 does store-release:

A: x.store(1,memory_order_relaxed)
B: y.store(1,memory_order_release)

Processor 2 does relaxed RMW op and then non-relaxed RMW op:
int expected=1;
C: while(!y.compare_swap(expected,2,memory_order_relaxed));
D: y.fetch_add(1,memory_order_acq_rel));

Processor 3 does load-acquire:
E: a=y.load(memory_order_acquire);
F: b=x.load(memory_order_relaxed);
if (3 == a) assert(1 == b);

If a is 3, what is b?

I believe that b==1, and here is no race on x.

Not by the current memory model. On common desktop hardware, I believe
you are right.
And in this particular example following lines:
C: while(!y.compare_swap(expected,2,memory_order_relaxed));
D: y.fetch_add(1,memory_order_acq_rel));
synchronize memory exactly like this single line:
C: while(!y.compare_swap(expected,3,memory_order_acq_rel));

Or I am wrong even here?

Under the current memory model, I believe you are wrong.

There's two atomic operations, so they can have another operation
interleaved between them. The relaxed operation cannot be reordered
with the fetch_add, since it's on the same variable, but it can be
reordered with respect to operations on other threads.

Anthony
 
D

Dmitriy V'jukov

Under the current memory model, I believe you are wrong.

I understand this. But I am talking about memory model itself. Maybe
it's not... correct... ok, precise. Maybe it's better to change memory
model to allow such code...
There's two atomic operations, so they can have another operation
interleaved between them. The relaxed operation cannot be reordered
with the fetch_add, since it's on the same variable, but it can be
reordered with respect to operations on other threads.

But processor 3 checks whether (3 == a), if (3 == a) then processor 2
execute not only relaxed compare_swap but also subsequent *non-
relaxed* fetch_add. This means that processor 2 nevertheless
synchronize memory. So how this can be that processor 3 will fail
assert?

Dmitriy V'jukov
 
D

Dmitriy V'jukov

Yes. That's been voted in too.

Oooo, it's a bad news. I only start understading current "1.10", and
they change it almost completely! :)

The latest proposal about dependent ordering is:
http://open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2556.html
Right?

And what about syntax with double square brackets
[[carries_dependency]]? It's quite unusual syntax addition for C/C+
+...

Stand-alone fences affect all data touched by the executing thread, so
they are inherently more 'powerful'.

I'm starting to understand. Initially I was thinking that it's just 2
forms of saying the same thing (stand-alone fence and acquire/release
operation). It turns out to be not true. Ok.

Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
Oooo, it's a bad news. I only start understading current "1.10", and
they change it almost completely! :)

It's all additions, so it's not too bad. The key thing is that the
paper adds memory_order_consume and dependency ordering, which
provides an additional mechanism for introducing a happens-before
relationship between threads.
The latest proposal about dependent ordering is:
http://open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2556.html
Right?

That's the latest pre-meeting paper. The latest (which is what was
voted on) is N2664 which is currently only available on the committee
site. It should be in the post-meeting mailing.
And what about syntax with double square brackets
[[carries_dependency]]? It's quite unusual syntax addition for C/C+
+...

That's the new attribute syntax. This part of the proposal has not
been included for now.

Anthony
 
A

Anthony Williams

Dmitriy V'jukov said:
I understand this. But I am talking about memory model itself. Maybe
it's not... correct... ok, precise. Maybe it's better to change memory
model to allow such code...

I think that the current memory model actually "works" in the sense
that you can reason about what the results could be, and that it
reflects what processors do in the circumstances it describes. The HPC
community were very keen that the memory model not preclude machines
with a more relaxed model than current Power and Sparc architectures
allow.
But processor 3 checks whether (3 == a), if (3 == a) then processor 2
execute not only relaxed compare_swap but also subsequent *non-
relaxed* fetch_add. This means that processor 2 nevertheless
synchronize memory. So how this can be that processor 3 will fail
assert?

Processor 2 synchronizes with Processor 3. However, processor 1
doesn't synchronize with processor 2, and processor 2 doesn't touch x,
so there is no happens-before relationship on x between P1 and P2 or
P1/P2 and P3.

Anthony
 
D

Dmitriy V'jukov

It's all additions, so it's not too bad. The key thing is that the
paper adds memory_order_consume and dependency ordering, which
provides an additional mechanism for introducing a happens-before
relationship between threads.


That's the latest pre-meeting paper. The latest (which is what was
voted on) is N2664 which is currently only available on the committee
site. It should be in the post-meeting mailing.


I hope that in N2664 'happens before' definition is changed. Because
now I can't understand it.
For example in following code:

int data;
std::atomic<int> x;

thread 1:
data = 1;
x.store(1, std::memory_order_release); (A)

thread2:
if (x.load(std::memory_order_consume)) (B)
assert(1 == data); (C)

A dependency-ordered before B, B sequenced before C.
So according to definition of 'happens before' in n2556, A happens-
before C.
According to my understanding, this is simply wrong. There is no data-
dependency between B and C, so A must not happens-before C. (there is
control dependency, but currently C++0x doesn't respect control-
dependency)

------------------------------------
Another moment:

An evaluation A carries a dependency to an evaluation B if
* the value of A is used as an operand of B, and:
o B is not an invocation of any specialization of
std::kill_dependency, and
o A is not the left operand to the comma (',') operator,

I think here ---------------------------------/\/\/\/\/\/\/\
must be 'built-in comma operator'. Because consider following example:

struct X
{
int data;
};

void operator , (int y, X& x)
{
x.data = y;
}

std::atomic<int> a;

int main()
{
int y = a.load(std::memory_order_consume);
X x;
y, x; // here 'carries a dependency' is broken, because 'y' is a
left operand of comma operator
int z = x.data; // but I think, that 'z' still must be in
'dependency tree' rooted by 'y'
}


Where I am wrong this time? :)


Dmitriy V'jukov
 
A

Anthony Williams

Dmitriy V'jukov said:
I hope that in N2664 'happens before' definition is changed. Because
now I can't understand it.

N2664 is almost the same as N2556.
For example in following code:

int data;
std::atomic<int> x;

thread 1:
data = 1;
x.store(1, std::memory_order_release); (A)

thread2:
if (x.load(std::memory_order_consume)) (B)
assert(1 == data); (C)

A dependency-ordered before B, B sequenced before C.
Yes.

So according to definition of 'happens before' in n2556, A happens-
before C.

No. happens-before is no longer transitive if one of the legs is a
dependency ordering.

N2664 says:

"An evaluation A inter-thread happens before an evaluation B if,

* A synchronizes with B, or
* A is dependency-ordered before B, or
* for some evaluation X,
o A synchronizes with X and X is sequenced before B, or
o A is sequenced before X and X inter-thread happens before B, or
o A inter-thread happens before X and X inter-thread happens before B."

"An evaluation A happens before an evaluation B if:

* A is sequenced before B, or
* A inter-thread happens before B."

A is dependency-ordered before B, so A inter-thread happens-before B,
and A happens-before B.

However A neither synchronizes with B or C, nor is sequenced before B, so
the only way A could inter-thread-happen-before C is if B
inter-thread-happens-before C. Since C is not atomic, B cannot
synchronize with C or be dependency-ordered before C. Thus A does not
inter-thread-happen-before C, and A does not happen-before C.
According to my understanding, this is simply wrong. There is no data-
dependency between B and C, so A must not happens-before C. (there is
control dependency, but currently C++0x doesn't respect control-
dependency)

You're right in your analysis, but N2664 agrees with you.
------------------------------------
Another moment:

An evaluation A carries a dependency to an evaluation B if
* the value of A is used as an operand of B, and:
o B is not an invocation of any specialization of
std::kill_dependency, and
o A is not the left operand to the comma (',') operator,

I think here ---------------------------------/\/\/\/\/\/\/\
must be 'built-in comma operator'. Because consider following example:

Yes. That's fixed in N2664:

"An evaluation A carries a dependency to an evaluation B if

* the value of A is used as an operand of B, unless:
o B is an invocation of any specialization of std::kill_dependency (29.1), or
o A is the left operand of a built-in logical AND ('&&', see 5.14) or logical OR ('||', see 5.15) operator, or
o A is the left operand of a conditional ('?:') operator (5.16), or
o A is the left operand of the built-in comma (',') operator (5.18);
or
* A writes a scalar object or bit-field M, B reads the value written by A from M, and A is sequenced before B, or
* for some evaluation X, A carries a dependency to X, and X carries a dependency to B."

Anthony
 

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