P
pemo
I've [so far] found the following mingw IDEs (mostly through observing
here!)
http://www.codeblocks.org/
http://www.parinyasoft.com/mingwstudio.html
http://www.bloodshed.net/devcpp.html
Now, I haven't seriously played properly with any of these, and (before I
do) I was wondering whether there might be a *fast track* to discovering
even more IDEs (for Windows) that use gcc (or another decent compiler).
Windows is not my first choice here really - it's just what I *have* to use
as it's installed here.
Google's done a good job so far, but I'm starting to wonder whether these
aren't obvious, or are in the 'deep-web'.
Of course, any testimonials for the above are very welcome!
My main requirements are:
1. The IDE/compiler should be free, and preferably available cross-platform
(for students using linux/windows only)
2. That the compiler utilised should conform to the ANSI c99 spec as
possible.
3. That the 'whole' should be friendly, and 'easy' to use and understand.
4. THAT IT WORKS - esp the debugger!
There is another 'it'd be really nice to have' ... that it can be used as
seamlessly as possible with splint.
here!)
http://www.codeblocks.org/
http://www.parinyasoft.com/mingwstudio.html
http://www.bloodshed.net/devcpp.html
Now, I haven't seriously played properly with any of these, and (before I
do) I was wondering whether there might be a *fast track* to discovering
even more IDEs (for Windows) that use gcc (or another decent compiler).
Windows is not my first choice here really - it's just what I *have* to use
as it's installed here.
Google's done a good job so far, but I'm starting to wonder whether these
aren't obvious, or are in the 'deep-web'.
Of course, any testimonials for the above are very welcome!
My main requirements are:
1. The IDE/compiler should be free, and preferably available cross-platform
(for students using linux/windows only)
2. That the compiler utilised should conform to the ANSI c99 spec as
possible.
3. That the 'whole' should be friendly, and 'easy' to use and understand.
4. THAT IT WORKS - esp the debugger!
There is another 'it'd be really nice to have' ... that it can be used as
seamlessly as possible with splint.