creating an AI engine for a simple game

Discussion in 'C++' started by naughtysriram@gmail.com, Jan 23, 2009.

  1. Guest

    hya friends,

    i have created a number based game called 'numfun'. it is a very
    simple game of course. first there is a buffer array 4x4 (level 1).

    1 2 3 4
    5 6 7 8
    9 10 11 12
    13 14 15 *

    the 16th square is blank represented by a *. i use another array 4x4,
    in which all the numbers have jumbled positions say

    1 4 8 6
    7 3 10 14
    * 11 9 2
    12 5 13 15

    the user has move numbers into the empty '*' location and finally
    approach the positions of buffer array.

    the game works perfectly fine, but the thing is i am trying to upgrade
    it with an AI engine. i have few idea for construction of the AI
    engine and i need some help.

    thanks in advance..
    , Jan 23, 2009
    #1
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