Design Model

Discussion in 'Java' started by Michael, Mar 5, 2004.

  1. Michael

    Michael Guest

    hello,
    I'm planning to design a simple program, that allows the users to
    connect to each other, and when a key is hit, data is transferred to
    all other users and appears on their screen, distributively. So
    basically, it's like a realtime chat program, but in UDP (allowing
    data loss, but no delay). The transfer requirement seems quite simple,
    so should I follow a design model out there, or writing a few streams
    should do the job?

    Please help

    Thanks
     
    Michael, Mar 5, 2004
    #1
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