(e-mail address removed)>,
(e-mail address removed) says...
[ ... ]
F# has units .. Note the date !
Whoops Andy .. you done it again.
Looks like they went for the quan semantics .. good.
Yup. From the looks of things, those evil bastards who defined VHDL
copied quan too. For example, see section 2.2.2 of:
http://tams-www.informatik.uni-hamburg.de/vhdl/doc/cookbook/VHDL-
Cookbook.pdf
hmm Interesting. Looks like a nice little language and has quantities
with units. I'll certainly look at that, when I have time
OH and BY THE WAY.
I will certainly add that, full link et al in to my quan documentation
as another example of how useful physical quantites types are
extremely in programming and give proper acknowledgment to the author.
I'm quite happy to do that, but there are certain sly little geeks on
the Boost mailing list, that decided to obscure the facts in relation
to the sources for their works.
Now is there any mention of my Quan or PQS libraries in the Boost
quantities library? Is there ****. Reason for that I reckon is that
the source of a large amount of material whih one at least is now
getting a grant for, would be obvious. AMDG my eye!
There is an acknowledgrment of my name AFAICS, despite the fact that I
expressly asked for it to be removed. I gues thats either just plain
nastiness or the Boost Units authors trying to cover their sad little
asses.
Nasty little shits ..
When you've worked yourself into a serious froth over how yet another
group of people has stolen your work without any attribution at all, do
FWIW I'm seriously pleased that F# has got units. Unfortunately
Boost.Nitwits is a pile of shite, and lack of units in F# was the main
reason that I havent been looking at F# too seriously, (They got
operator overloading a while back too) but if the implementation is
good enouh, then I'm now seriously thinking of studying F# in earnest.
Nevertheless I am certainly going to give myself credit for producing
an efficient fast and expressive physical quantities C++ library in
PQS, which was responsible for showing that physical quantities with
units as part of the type were viable and easy to use in C++ and
causing quite a stir, which I know in retrospect but was too busy
defending it on the Boost twats list (partly by one of the
Boost.Nitwits authors who seems to have later implemented the very
things he was arguing against in my work!) to see.
And that work I did then, against quite a lot of opposition (because I
think it was seriously different in approach (and way better) than
Walter Browns SIUnits lib) has now borne a lot of fruit.
Oh and **** you... Get back in your coffin Mr Coffin.
But thanks for the link.
much later hopefully..
Andy Little