M
Marcin Prochownik
Hi,
I have following classes:
class A
{
public:
virtual bool foo() = 0;
};
class B : public A
{
protected:
int state;
public:
int GetState() { return state; }
virtual bool foo()
{
// implementation which sets B::state to same value
}
}
Method B::foo() sets B::state variabl to some value. This variable may be
further used by other parts of code so its value is very important to be
vaild. The problem is that someone may construct class C like follows:
class C : public B
{
public:
virtual bool foo()
{
// implementation which does not set variable 'state'
}
}
In effect B::state has invalid value and some other parts of code which uses
B::state may crash. How do i block function foo so class C will not be able
to override it ? Is it possible in C++ ? Or is some other workaround to
problem i mentioned ?
I have following classes:
class A
{
public:
virtual bool foo() = 0;
};
class B : public A
{
protected:
int state;
public:
int GetState() { return state; }
virtual bool foo()
{
// implementation which sets B::state to same value
}
}
Method B::foo() sets B::state variabl to some value. This variable may be
further used by other parts of code so its value is very important to be
vaild. The problem is that someone may construct class C like follows:
class C : public B
{
public:
virtual bool foo()
{
// implementation which does not set variable 'state'
}
}
In effect B::state has invalid value and some other parts of code which uses
B::state may crash. How do i block function foo so class C will not be able
to override it ? Is it possible in C++ ? Or is some other workaround to
problem i mentioned ?