C
Crono
Are there any major differences between these two Objects, or does
BufferedImage just have the extra data buffer. Is one faster than the
other? Which one would be faster/more efficient for a game? I read
somewhere that a BufferedImage is better for "unchanging images that
take a long time to create", so I'm leaning more towards just a regular
Image for a game (although any pros/cons and input would be
appreciated).
BufferedImage just have the extra data buffer. Is one faster than the
other? Which one would be faster/more efficient for a game? I read
somewhere that a BufferedImage is better for "unchanging images that
take a long time to create", so I'm leaning more towards just a regular
Image for a game (although any pros/cons and input would be
appreciated).