is there lazy copy for STL containers?

P

Peng Yu

Hi,

I'm wondering if the following assignment is lazy copy or not?

Thanks,
Peng

std::vector<int> v.
v.push_back(1);
v.push_back(2);
std::vector<int> w;
w = v;// is this lazy copy or not?
 
K

Kai-Uwe Bux

Peng said:
Hi,

I'm wondering if the following assignment is lazy copy or not?

Thanks,
Peng

std::vector<int> v.
v.push_back(1);
v.push_back(2);
std::vector<int> w;
w = v;// is this lazy copy or not?

It isn't lazy in the implementations that I have seen.

Also: because memory for a vector is contiguous and operator[] returns a
reference and not some smart proxy it is at least very hard to make the
copy lazy. Consider:

w = v; // lazy copy
int & w1 = w[1];
w[0] = 0; // triggers physical copy


Best

Kai-Uwe Bux
 
P

Peng Yu

Peng said:
I'm wondering if the following assignment is lazy copy or not?

std::vector<int> v.
v.push_back(1);
v.push_back(2);
std::vector<int> w;
w = v;// is this lazy copy or not?

It isn't lazy in the implementations that I have seen.

Also: because memory for a vector is contiguous and operator[] returns a
reference and not some smart proxy it is at least very hard to make the
copy lazy. Consider:

w = v; // lazy copy
int & w1 = w[1];
w[0] = 0; // triggers physical copy

Is there a contiguous container in STL that is based on lazy-copy?

Thanks,
Peng
 
T

Triple-DES

Is there a contiguous container in STL that is based on lazy-copy?

Historically, there have been some implementations of std::string
based on "copy-on-write". Nowadays I believe that the common consensus
is that "always-copy" is simpler, safer, and often faster than other
implementations.

DP
 
K

Kai-Uwe Bux

Peng said:
Peng said:
I'm wondering if the following assignment is lazy copy or not?

std::vector<int> v.
v.push_back(1);
v.push_back(2);
std::vector<int> w;
w = v;// is this lazy copy or not?

It isn't lazy in the implementations that I have seen.

Also: because memory for a vector is contiguous and operator[] returns a
reference and not some smart proxy it is at least very hard to make the
copy lazy. Consider:

w = v; // lazy copy
int & w1 = w[1];
w[0] = 0; // triggers physical copy

Is there a contiguous container in STL that is based on lazy-copy?

No. But you can roll your own. The following might provide a start. It
contains a lot boiler plate code, which can probably be folded somehow. The
code is based upon copy-on-write and has some conservative assumptions on
when a copy is needed.


#include <tr1/memory>
#include <iterator>
#include <memory>
#include <vector>
#include <deque>
#include <cassert>
#include <stdexcept>
#include <algorithm>

namespace kubux {

template < typename Container >
class cow_container {

typedef std::tr1::shared_ptr< Container > container_ptr;

container_ptr the_ptr;

void ensure_unique ( void ) {
if ( ! the_ptr.unique() ) {
the_ptr = container_ptr( new Container (*the_ptr));
}
}

typedef typename Container::iterator Iterator;
typedef typename Container::const_iterator ConstIterator;

public:

cow_container ( void )
: the_ptr ( new Container () )
{}

template < typename A >
cow_container ( A const & a )
: the_ptr ( new Container (a) )
{}

template < typename A, typename B >
cow_container ( A const & a, B const & b )
: the_ptr ( new Container (a, b ) )
{}


typedef typename Container::value_type value_type;
typedef typename Container::size_type size_type;
typedef typename Container::difference_type difference_type;
typedef typename Container::allocator_type allocator_type;

allocator_type get_allocator ( void ) const {
return ( the_ptr->get_allocator() );
}


class reference;
class const_reference;

class pointer;
class const_pointer;

class iterator;
class const_iterator;


class reference {

friend class cow_container;
friend class pointer;

cow_container * ptr;
size_type pos;
value_type value;
bool written;

reference ( cow_container * adr, size_type where )
: ptr ( adr )
, pos ( where )
, value ( ptr->the_ptr->operator[]( pos ) )
, written ( false )
{}

public:

operator value_type & ( void ) {
written = true;
return ( value );
}

operator value_type const & ( void ) const {
return ( value );
}

reference & operator= ( value_type const & rhs ) {
written = true;
value = rhs;
return ( *this );
}

reference & operator= ( reference const & ref ) {
ptr = ref.ptr;
pos = ref.pos;
value = ref.value;
written = true;
return ( *this );
}

~reference ( void ) {
if ( written ) {
ptr->ensure_unique();
ptr->the_ptr->operator[]( pos ) = value;
}
}


friend
bool operator== ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator== ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( reference const & lhs,
const_reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( const_reference const & lhs,
reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}


friend
bool operator== ( reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator== ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator== ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
rhs );
}

friend
bool operator!= ( reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
rhs );
}

friend
bool operator< ( reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
rhs );
}

friend
bool operator<= ( reference const & lhs,
reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
rhs );
}

friend
bool operator> ( reference const & lhs,
reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast said:
rhs );
}

friend
bool operator>= ( reference const & lhs,
reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( value_type const & lhs,
reference const & rhs ) {
return ( lhs
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( reference const & lhs,
value_type const & rhs ) {
return ( static_cast said:
rhs );
}


pointer operator& ( void ) const {
return ( pointer( ptr, pos ) );
}

}; // reference


class pointer {

friend class reference;
friend class iterator;

reference ref;

pointer ( cow_container * adr, size_type where )
: ref ( adr, where )
{}

public:

reference operator* ( void ) const {
return ( ref );
}

value_type * operator-> ( void ) {
return ( & ref.value );
}

}; // pointer


class const_reference {

friend class cow_container;

cow_container const * ptr;
size_type pos;

const_reference ( cow_container const * adr, size_type where )
: ptr ( adr )
, pos ( where )
{}

public:

operator value_type const & ( void ) const {
return ( ptr->the_ptr->operator[]( pos ) );
}


friend
bool operator== ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator== ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
==
static_cast< value_type const & >( rhs ) );
}

friend
bool operator== ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
==
rhs );
}

friend
bool operator!= ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
!=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator!= ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
!=
rhs );
}

friend
bool operator< ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
<
static_cast< value_type const & >( rhs ) );
}

friend
bool operator< ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<
rhs );
}

friend
bool operator<= ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
<=
static_cast< value_type const & >( rhs ) );
}

friend
bool operator<= ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast< value_type const & >( lhs )
<=
rhs );
}

friend
bool operator> ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
static_cast< value_type const & >( rhs ) );
}

friend
bool operator> ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast said:
rhs );
}

friend
bool operator>= ( const_reference const & lhs,
const_reference const & rhs ) {
return ( static_cast said:
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( value_type const & lhs,
const_reference const & rhs ) {
return ( lhs
static_cast< value_type const & >( rhs ) );
}

friend
bool operator>= ( const_reference const & lhs,
value_type const & rhs ) {
return ( static_cast said:
rhs );
}


const_pointer operator& ( void ) const {
return ( const_pointer( ptr, pos ) );
}

}; // const_reference


class const_pointer {

friend class const_reference;

const_reference ref;

const_pointer ( cow_container const * adr, size_type where )
: ref ( adr, where )
{}

public:

const_reference operator* ( void ) const {
return ( ref );
}

value_type const * operator-> ( void ) const {
return ( &( static_cast< value_type const & >( ref ) ) );
}

}; // const_pointer


reference operator[] ( size_type where ) {
return ( reference( this, where ) );
}

const_reference operator[] ( size_type where ) const {
return ( const_reference( this, where ) );
}

reference at ( size_type where ) {
if ( size() <= where ) {
throw ( std::eek:ut_of_range("cow_container") );
}
return ( reference( this, where ) );
}

const_reference at ( size_type where ) const {
if ( size() <= where ) {
throw ( std::eek:ut_of_range("cow_container") );
}
return ( const_reference( this, where ) );
}


size_type size ( void ) const {
return ( the_ptr->size() );
}

size_type max_size ( void ) const {
return ( the_ptr->max_size() );
}

void resize ( size_type new_size,
value_type const & t = value_type() ) {
ensure_unique();
the_ptr->resize( new_size, t );
}

bool empty ( void ) const {
return ( the_ptr->empty() );
}

class iterator
: public std::iterator<
typename std::iterator_traits<Iterator>::iterator_category,
typename std::iterator_traits<Iterator>::value_type,
typename std::iterator_traits<Iterator>::difference_type,
pointer,
reference
{

cow_container * ptr;
size_type pos;

friend class cow_container;
friend class const_iterator;

iterator ( cow_container * adr, size_type where )
: ptr ( adr )
, pos ( where )
{}

public:

reference operator* ( void ) const {
return ( reference( ptr, pos ) );
}

pointer operator-> ( void ) const {
return ( pointer( ptr, pos ) );
}

reference operator[] ( difference_type displ ) const {
return ( reference( ptr, pos+displ ) );
}

iterator ( void )
: ptr ( 0 )
, pos ( 0 )
{}

friend
iterator operator+ ( difference_type displ, iterator where ) {
return ( iterator( where.ptr, where.pos+displ ) );
}

friend
iterator operator+ ( iterator where, difference_type displ ) {
return ( iterator( where.ptr, where.pos+displ ) );
}

friend
iterator operator- ( iterator where, difference_type displ ) {
return ( iterator( where.ptr, where.pos - displ ) );
}

iterator & operator+= ( difference_type displ ) {
pos += displ;
return ( *this );
}

iterator & operator-= ( difference_type displ ) {
pos -= displ;
return ( *this );
}

difference_type operator- ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos - other.pos );
}

iterator & operator++ ( void ) {
++ pos;
return ( *this );
}

iterator & operator-- ( void ) {
-- pos;
return ( *this );
}

iterator operator++ ( int ) {
iterator dummy ( *this );
++ pos;
return ( dummy );
}

iterator operator-- ( int ) {
iterator dummy ( *this );
-- pos;
return ( dummy );
}

bool operator< ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos < other.pos );
}

bool operator<= ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos <= other.pos );
}

bool operator> ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos > other.pos );
}

bool operator>= ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos >= other.pos );
}

bool operator== ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos == other.pos );
}

bool operator!= ( iterator other ) const {
assert( ptr == other.ptr );
return ( pos != other.pos );
}

}; // iterator


iterator begin ( void ) {
return ( iterator( this, 0u ) );
}

iterator end ( void ) {
return ( iterator( this, size() ) );
}


class const_iterator
: public std::iterator<
typename std::iterator_traits<ConstIterator>::iterator_category,
typename std::iterator_traits<ConstIterator>::value_type,
typename std::iterator_traits<ConstIterator>::difference_type,
const_pointer,
const_reference
{

cow_container const * ptr;
size_type pos;

friend class cow_container;

const_iterator ( cow_container const * adr, size_type where )
: ptr ( adr )
, pos ( where )
{}

public:

const_iterator ( void )
: ptr ( 0 )
, pos ( 0 )
{}

const_iterator ( iterator iter )
: ptr ( iter.ptr )
, pos ( iter.pos )
{}

const_reference operator* ( void ) const {
return ( const_reference( ptr, pos ) );
}

const_pointer operator-> ( void ) const {
return ( const_pointer( ptr, pos ) );
}

const_reference operator[] ( difference_type displ ) const {
return ( const_reference( ptr, pos+displ ) );
}


friend
const_iterator operator+ ( difference_type displ,
const_iterator where ) {
return ( const_iterator( where.ptr, where.pos+displ ) );
}

friend
const_iterator operator+ ( const_iterator where,
difference_type displ ) {
return ( const_iterator( where.ptr, where.pos+displ ) );
}

friend
const_iterator operator- ( const_iterator where,
difference_type displ ) {
return ( const_iterator( where.ptr, where.pos - displ ) );
}

const_iterator & operator+= ( difference_type displ ) {
pos += displ;
return ( *this );
}

const_iterator & operator-= ( difference_type displ ) {
pos -= displ;
return ( *this );
}

difference_type operator- ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos - other.pos );
}

const_iterator & operator++ ( void ) {
++ pos;
return ( *this );
}

const_iterator & operator-- ( void ) {
-- pos;
return ( *this );
}

const_iterator operator++ ( int ) {
const_iterator dummy ( *this );
++ pos;
return ( dummy );
}

const_iterator operator-- ( int ) {
const_iterator dummy ( *this );
-- pos;
return ( dummy );
}

bool operator< ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos < other.pos );
}

bool operator<= ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos <= other.pos );
}

bool operator> ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos > other.pos );
}

bool operator>= ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos >= other.pos );
}

bool operator== ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos == other.pos );
}

bool operator!= ( const_iterator other ) const {
assert( ptr == other.ptr );
return ( pos != other.pos );
}

}; // const_iterator


const_iterator begin ( void ) const {
return ( const_iterator( this, 0u ) );
}

const_iterator end ( void ) const {
return ( const_iterator( this, size() ) );
}


typedef std::reverse_iterator< iterator > reverse_iterator;
typedef std::reverse_iterator< const_iterator >
const_reverse_iterator;

reverse_iterator rbegin ( void ) {
return ( reverse_iterator( end() ) );
}

reverse_iterator rend ( void ) {
return ( reverse_iterator( begin() ) );
}

const_reverse_iterator rbegin ( void ) const {
return ( const_reverse_iterator( end() ) );
}

const_reverse_iterator rend ( void ) const {
return ( const_reverse_iterator( begin() ) );
}



iterator insert ( iterator where, value_type const & t ) {
ensure_unique();
the_ptr->insert( the_ptr->begin()+where.pos, t );
return ( where );
}

void insert ( iterator where, size_type n, value_type const & t ) {
ensure_unique();
the_ptr->insert( the_ptr->begin()+where.pos, n, t );
}

template < typename Iter >
void insert ( iterator where, Iter from, Iter to ) {
ensure_unique();
the_ptr->insert( the_ptr->begin()+where.pos, from, to );
}

iterator erase ( iterator where ) {
ensure_unique();
the_ptr->erase( the_ptr->begin()+where.pos );
return ( where );
}

iterator erase ( iterator from, iterator to ) {
ensure_unique();
the_ptr->erase( the_ptr->begin()+from.pos,
the_ptr->begin()+to.pos );
return ( from );
}

template < typename A, typename B >
void assign ( A const & a, B const & b ) {
ensure_unique();
the_ptr->assign( a, b );
}

void clear ( void ) {
ensure_unique();
the_ptr->clear();
}


reference front ( void ) {
return ( reference( this, 0 ) );
}

reference back ( void ) {
return ( reference( this, size()-1 ) );
}

const_reference front ( void ) const {
return ( const_reference( this, 0 ) );
}

const_reference back ( void ) const {
return ( const_reference( this, size()-1 ) );
}


void push_back ( value_type const & value ) {
ensure_unique();
the_ptr->push_back( value );
}

void push_front ( value_type const & value ) {
ensure_unique();
the_ptr->push_front( value );
}

void pop_back ( void ) {
ensure_unique();
the_ptr->pop_back();
}

void push_front ( void ) {
ensure_unique();
the_ptr->pop_front();
}

friend
bool operator== ( cow_container const & lhs,
cow_container const & rhs ) {
return ( lhs.size() == rhs.size()
&&
std::equal( lhs.begin(), lhs.end(), rhs.begin() ) );
}

friend
bool operator!= ( cow_container const & lhs,
cow_container const & rhs ) {
return ( ! ( lhs == rhs ) );
}

friend
bool operator< ( cow_container const & lhs,
cow_container const & rhs ) {
return ( std::lexicographical_compare
( lhs.begin(), lhs.end(), rhs.begin(), rhs.end() ) );
}

friend
bool operator> ( cow_container const & lhs,
cow_container const & rhs ) {
return ( rhs < lhs );
}

friend
bool operator<= ( cow_container const & lhs,
cow_container const & rhs ) {
return ( ! ( lhs > rhs ) );
}

friend
bool operator>= ( cow_container const & lhs,
cow_container const & rhs ) {
return ( ! ( lhs < rhs ) );
}


void swap ( cow_container & rhs ) {
swap( the_ptr, rhs.the_ptr );
}

}; // cow_container


template < typename T, typename Alloc = std::allocator<T> >
class cow_vector
: public cow_container< std::vector< T, Alloc > >
{

typedef cow_container< std::vector< T, Alloc > > base;

public:

cow_vector ( void )
: base ()
{}

template < typename A >
cow_vector ( A const & a )
: base ( a )
{}

template < typename A, typename B >
cow_vector ( A const & a, B const & b )
: base ( a, b )
{}

typedef typename base::value_type value_type;
typedef typename base::size_type size_type;
typedef typename base::difference_type difference_type;
typedef typename base::allocator_type allocator_type;

typedef typename base::pointer pointer;
typedef typename base::const_pointer const_pointer;

typedef typename base::reference reference;
typedef typename base::const_reference const_reference;

typedef typename base::iterator iterator;
typedef typename base::const_iterator const_iterator;
typedef typename base::reverse_iterator reverse_iterator;
typedef typename base::const_reverse_iterator const_reverse_iterator;

}; // cow_vector


template < typename T, typename Alloc = std::allocator<T> >
class cow_deque
: public cow_container< std::deque< T, Alloc > >
{

typedef cow_container< std::deque< T, Alloc > > base;

public:

cow_deque ( void )
: base ()
{}

template < typename A >
cow_deque ( A const & a )
: base ( a )
{}

template < typename A, typename B >
cow_deque ( A const & a, B const & b )
: base ( a, b )
{}

typedef typename base::value_type value_type;
typedef typename base::size_type size_type;
typedef typename base::difference_type difference_type;
typedef typename base::allocator_type allocator_type;

typedef typename base::pointer pointer;
typedef typename base::const_pointer const_pointer;

typedef typename base::reference reference;
typedef typename base::const_reference const_reference;

typedef typename base::iterator iterator;
typedef typename base::const_iterator const_iterator;
typedef typename base::reverse_iterator reverse_iterator;
typedef typename base::const_reverse_iterator const_reverse_iterator;

}; // cow_deque

} // namespace kubux

// end of file


Best

Kai-Uwe Bux
 

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