S
Silent Stone
Hello,
Have any of you folks ever taken a look at the "Beginning C++ Through
Game Programming" series of books by Michael Dawson? It is in its
third edition now: http://tinyurl.com/75ekx4a
All three editions have gotten a lot of favorable reviews on Amazon
from people who learned to write C++ with them, but I was hoping maybe
some experienced programmers could offer some opinions on it. Any
major errors, bad practices taught, or omissions of important features
and data... that sort of thing.
I want to learn to write games and graphical programs. I know this
book doesn't get into graphics libraries, but hopefully it will cover
the C++ I need to know first, maybe with an emphasis on game
programming idioms. I've dabbled in C a bit off and on, thinking that
I should learn it first before going to C++. Now I think that will
just be redundant effort.
While C and C++ are both capable languages, I get the impression that
if I want to go the games/graphics route pretty much any instructional
material or library set will cater to C++ over C. Am I right in this?
Just to note: programming is not a career path for me, this is all
just for my own entertainment.
Thanks for any advice and help.
-John
Have any of you folks ever taken a look at the "Beginning C++ Through
Game Programming" series of books by Michael Dawson? It is in its
third edition now: http://tinyurl.com/75ekx4a
All three editions have gotten a lot of favorable reviews on Amazon
from people who learned to write C++ with them, but I was hoping maybe
some experienced programmers could offer some opinions on it. Any
major errors, bad practices taught, or omissions of important features
and data... that sort of thing.
I want to learn to write games and graphical programs. I know this
book doesn't get into graphics libraries, but hopefully it will cover
the C++ I need to know first, maybe with an emphasis on game
programming idioms. I've dabbled in C a bit off and on, thinking that
I should learn it first before going to C++. Now I think that will
just be redundant effort.
While C and C++ are both capable languages, I get the impression that
if I want to go the games/graphics route pretty much any instructional
material or library set will cater to C++ over C. Am I right in this?
Just to note: programming is not a career path for me, this is all
just for my own entertainment.
Thanks for any advice and help.
-John