Need help getting started with Twisted Matrix.

Y

Y2KYZFR1

need some help getting started, it is just a "little" confusing on
where to actually start. I want to write a turn based board game using
Twisted as the networking layer.

I just need a kind of "kick start" to how I need to handle
authentication, joining rooms, ect.

Any help, even a pointer to a better place like another newsgroup, or
a mailing list or forum that would be helpful, I have not had alot of
luck finding any place that is very responsive.
 
P

Peter Hansen

Y2KYZFR1 said:
need some help getting started, it is just a "little" confusing on
where to actually start. I want to write a turn based board game using
Twisted as the networking layer.

I just need a kind of "kick start" to how I need to handle
authentication, joining rooms, ect.

Any help, even a pointer to a better place like another newsgroup, or
a mailing list or forum that would be helpful, I have not had alot of
luck finding any place that is very responsive.

Have you walked yourself through any of the "How Tos", pasting
the code into your editor (or perhaps even better, retyping it!)
and running the results, then playing with things?

I found that a very effective way to get a feel for the differences
between Twisted and other approaches.

-Peter
 
M

michael.mata

Y2KYZFR1 said:
need some help getting started, it is just a "little" confusing on
where to actually start. I want to write a turn based board game using
Twisted as the networking layer.

I just need a kind of "kick start" to how I need to handle
authentication, joining rooms, ect.

Any help, even a pointer to a better place like another newsgroup, or
a mailing list or forum that would be helpful, I have not had alot of
luck finding any place that is very responsive.

Have you gone through the Tutorial: Twisted From Scratch tutorial? It
can be found in the manual. I found it pretty helpful for me in
understanding some basic concepts of the TwistedMatrix framework.
 
Y

Y2KYZFR1

Peter Hansen said:
Have you walked yourself through any of the "How Tos", pasting
the code into your editor (or perhaps even better, retyping it!)
and running the results, then playing with things?

I found that a very effective way to get a feel for the differences
between Twisted and other approaches.

-Peter


yeah I have done all that, and more, the problem is there are no
non-trival examples that give much direction on what components to use
when . . .

the finger server example is overly contrived, and other source I have
found is overly complex . . .

I am porting a game server written in Java to Twisted, problem is
where to put the objects in the layers, what to use when is just very
un-clear from the example code and tutorials I have found.
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Members online

No members online now.

Forum statistics

Threads
473,755
Messages
2,569,536
Members
45,007
Latest member
obedient dusk

Latest Threads

Top