E
Earl Teigrob
I am having a problem where the bitmap image that I just created and saved
to disk can not be found but the code in another area of the program. When I
reattempt to access the same image, it always works becuase the image has
been fully saved to that drive by that time. Is there a way to make sure
that a newly created bitmap image is phisically saved to disk before it is
accessed?
The code that creates that new bitmap image is as follows
Bitmap ImageOut = new Bitmap(NewImageWidth, NewImageHeight);
//other code
ImageOut.Save(NewImagePhisicalPath, FileFormat);
The code that tries to access the new bitmap looks like this
System.Drawing.Image image =
System.Drawing.Image.FromFile(NewImagePhisicalPath);
But this fails some of the time with a file not found execption.
I can add the follow code that should fix this but I am wondering if there
is a better way to flush the file to the disk before accessing it?
while (!(File.Exists(NewImagePhisicalPath)))
{
//do nothing
}
string ImageName =
System.Web.HttpContext.Current.Request.MapPath(PhotoImageButton.ImageUrl);
to disk can not be found but the code in another area of the program. When I
reattempt to access the same image, it always works becuase the image has
been fully saved to that drive by that time. Is there a way to make sure
that a newly created bitmap image is phisically saved to disk before it is
accessed?
The code that creates that new bitmap image is as follows
Bitmap ImageOut = new Bitmap(NewImageWidth, NewImageHeight);
//other code
ImageOut.Save(NewImagePhisicalPath, FileFormat);
The code that tries to access the new bitmap looks like this
System.Drawing.Image image =
System.Drawing.Image.FromFile(NewImagePhisicalPath);
But this fails some of the time with a file not found execption.
I can add the follow code that should fix this but I am wondering if there
is a better way to flush the file to the disk before accessing it?
while (!(File.Exists(NewImagePhisicalPath)))
{
//do nothing
}
string ImageName =
System.Web.HttpContext.Current.Request.MapPath(PhotoImageButton.ImageUrl);