T
Tom Anderson
Stefan! And everybody else ...
I came across this question round the back of StackOverflow today
(disregard the bit about the origins of OO, which is immaterial whether
it's true or not):
http://programmers.stackexchange.com/q/59073/854
Quoting selectively, the poster asks:
How might one teach OO without referencing physical real-world objects?
[...] it made me wonder if there is a way of teaching OO without the
(Bike, Car, Person, etc.) object analogies, and that instead focuses on
the messaging aspects.
I may be imagining this, but weren't you asking about something similar a
few months ago? I vaguely remember a discussion about how you might do
this, its desirability, and so on, that i thought was pretty good, and is
likely a pre-tread of the discussion that will emerge on Programmers.
If i'm not imagining it, and if that thread is archived on Google, i'd
like to post a link to it on that discussion.
Cheers,
tom
I came across this question round the back of StackOverflow today
(disregard the bit about the origins of OO, which is immaterial whether
it's true or not):
http://programmers.stackexchange.com/q/59073/854
Quoting selectively, the poster asks:
How might one teach OO without referencing physical real-world objects?
[...] it made me wonder if there is a way of teaching OO without the
(Bike, Car, Person, etc.) object analogies, and that instead focuses on
the messaging aspects.
I may be imagining this, but weren't you asking about something similar a
few months ago? I vaguely remember a discussion about how you might do
this, its desirability, and so on, that i thought was pretty good, and is
likely a pre-tread of the discussion that will emerge on Programmers.
If i'm not imagining it, and if that thread is archived on Google, i'd
like to post a link to it on that discussion.
Cheers,
tom