W
Wim Deprez
Hi Group,
for a project[1] I am trying to find an OS independant way to measure the
amount of cpu usage and memory consumption of the program. It would be nice
if I could do that in my C++ code, so I can show the results at runtime or
even plot a nice graph (I got wild dreams).
After some google'ing I found some (nice) examples[2] but they are all
windows based. Does universal code for this problem exist?
Of course I can make different classes (one for windows and another for
*nix), I do something similar to assign sockets. But then I also need code
for *nix, without using bash-scripting of course.
So I am looking for something OS independant, but examples for windows or
*nix can help me out for now as well.
Goodnight everyone and thanks in advance,
--wim
______
[1] I am trying to compare some differint multicast protocols, and yes, also
cpu usage and memory consumption is an important part of that
[2] if anybody wants them, I can always post links, just ask
for a project[1] I am trying to find an OS independant way to measure the
amount of cpu usage and memory consumption of the program. It would be nice
if I could do that in my C++ code, so I can show the results at runtime or
even plot a nice graph (I got wild dreams).
After some google'ing I found some (nice) examples[2] but they are all
windows based. Does universal code for this problem exist?
Of course I can make different classes (one for windows and another for
*nix), I do something similar to assign sockets. But then I also need code
for *nix, without using bash-scripting of course.
So I am looking for something OS independant, but examples for windows or
*nix can help me out for now as well.
Goodnight everyone and thanks in advance,
--wim
______
[1] I am trying to compare some differint multicast protocols, and yes, also
cpu usage and memory consumption is an important part of that
[2] if anybody wants them, I can always post links, just ask