J
J. Clifford Dyer
Get Flaming Thunder for only $19.95! It slices, it dices!
It's a myth that they're only twice as fast. An experienced assembly
language programmer can usually get out at least a factor of 5 by
using tricks such as cache-coherence, carry flag tricks, stack
manipulations, etc.
That's also a myth. For example, if C is easy to maintain, why is
Flaming Thunder the only single-asset 8-by-8 shotgun cross compiler in
the world? There should be lots of single-asset 8-by-8 shotgun cross
compilers written in C, if C is easier to maintain.
Not only is it the world's only "single-asset 8-by-8 shotgun cross
compiler," but according to google, it's also the world's only "shotgun
cross compiler" period. But I guess if you make up your own terminology
you're bound to be unique. Do you mind if I ask: what exactly is a
single-asset 8x8 shotgun cross compiler, and what makes that of any
value to me?
Cheers,
Cliff