S
Steven D'Aprano
.... especially when you consider how some other languages implement them.
http://twistedoakgames.com/blog/?p=925
http://twistedoakgames.com/blog/?p=925
Here’s the hypothetical situation: you’re making a flash game. In that
game users can create named profiles. You store the profiles, keyed by
their name, so that you ca- OOPS, you just introduced a bug. What’s the
problem? The dictionary.
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