M
Moosebumps
When I have time, I am planning to evaluate Python for console game
development (on Playstation 2, GameCube, and Xbox). Does anyone have any
experience with this?
Pretty much the only resource I have found, and the only thing that makes me
think it might be possible is this:
http://asbahr.com/python.html
I would be interested to hear anybody's experience with Python on consoles.
Before I even begin investigating though, there is a major question I have:
How can you track the memory usage of Python? I would like to be able to
track allocations by function / class, etc. I have googled and seen a bunch
of threads with 1 guy asking the same exact question that I am, and no
responses, which leads me to believe it's very easy or not possible. This
would be dealbreaker unfortunately. But I am optimistic that Python is well
designed so there must be some solution.
thanks,
MB
development (on Playstation 2, GameCube, and Xbox). Does anyone have any
experience with this?
Pretty much the only resource I have found, and the only thing that makes me
think it might be possible is this:
http://asbahr.com/python.html
I would be interested to hear anybody's experience with Python on consoles.
Before I even begin investigating though, there is a major question I have:
How can you track the memory usage of Python? I would like to be able to
track allocations by function / class, etc. I have googled and seen a bunch
of threads with 1 guy asking the same exact question that I am, and no
responses, which leads me to believe it's very easy or not possible. This
would be dealbreaker unfortunately. But I am optimistic that Python is well
designed so there must be some solution.
thanks,
MB