K
knowledgenotebook
Hi,
I have a HTML canvas-based app, which needs only three icons to get
basic function done and tho it's not clustered...for the very first
time user, it's still unclear as to which icon to click. So, to
increase a level of usability, I could possibly try some of the
following options.
a) use some sort of advanced java-scripting to trigger and time these
icon clicks to simulate a human action...
For instance,
[icon S] (for Saving the work) -- Sequence 3
[icon A] (for text input) -- Sequence 1
[icon L] (for drawing a line) -- Sequence 2
Doable? How difficult would it be?
b) create a separate animation file and use java-script to trigger it
upon launching this canvas app?
In both of the above scenario, I'd like to have an ability to run it
as well for after once or twice a user wouldn't need it...
c) .... ?
Thanks.
I have a HTML canvas-based app, which needs only three icons to get
basic function done and tho it's not clustered...for the very first
time user, it's still unclear as to which icon to click. So, to
increase a level of usability, I could possibly try some of the
following options.
a) use some sort of advanced java-scripting to trigger and time these
icon clicks to simulate a human action...
For instance,
[icon S] (for Saving the work) -- Sequence 3
[icon A] (for text input) -- Sequence 1
[icon L] (for drawing a line) -- Sequence 2
Doable? How difficult would it be?
b) create a separate animation file and use java-script to trigger it
upon launching this canvas app?
In both of the above scenario, I'd like to have an ability to run it
as well for after once or twice a user wouldn't need it...
c) .... ?
Thanks.