A
Andy
Hi all,
I want to build two classes, say A and B, where A contains a number of
instances of B and vice versa.
My first stab was to create two maps, one for each class; give each
(empty) instance an id, then fill in the details on another run,
accessing each instance from the map by its id.
This seems a bit clumsy though and I wondered if anyone had come
across a similar problem.
Thanks,
Andy
I want to build two classes, say A and B, where A contains a number of
instances of B and vice versa.
My first stab was to create two maps, one for each class; give each
(empty) instance an id, then fill in the details on another run,
accessing each instance from the map by its id.
This seems a bit clumsy though and I wondered if anyone had come
across a similar problem.
Thanks,
Andy