U
UJ
My client wants to have some text scale appropriately depending on the
resolution of the screen. This is very much like the way that flash works in
that as the area being displayed gets bigger, the font gets bigger,
smaller - it gets smaller. Trying to write flash is turning out to have some
problems and it sorta works (I found a library by ComponentOne which does
most of the stuff but not everything.)
One thing to make it a bit easier is that this app runs 99.9% of the time
full screen so I could make the stuff dependent on screen resolution through
JavaScript but I'm looking for a better way of doing it.
Can anybody give suggestions on how to do this without flash? I'm really at
a loss.
TIA - Jeffrey.
resolution of the screen. This is very much like the way that flash works in
that as the area being displayed gets bigger, the font gets bigger,
smaller - it gets smaller. Trying to write flash is turning out to have some
problems and it sorta works (I found a library by ComponentOne which does
most of the stuff but not everything.)
One thing to make it a bit easier is that this app runs 99.9% of the time
full screen so I could make the stuff dependent on screen resolution through
JavaScript but I'm looking for a better way of doing it.
Can anybody give suggestions on how to do this without flash? I'm really at
a loss.
TIA - Jeffrey.