I
Iain King
Until recently almost all my python programs were held 1 file for 1
program. This had grown unwieldy for one of my projects, so i decided
to refactor it, and ended up with something like this:
---
import wx
import options
import gui
import scf
class MainWindow(wx.Frame):
def __init__(self):
self.title = "SFtools v%s" % VERSION
wx.Frame.__init__(self, None, wx.ID_ANY, self.title, size=(800,600))
self.SetMinSize((800,600))
readOptions = options.readOptions
writeOptions = options.writeOptions
createBindings = gui.createBindings
createControls = gui.createControls
createMenus = gui.createMenus
reportError = gui.reportError
loadSCF = scf.loadSCF
onOpen = scf.onOpen
reloadSCF = scf.reloadSCF
setMenuMode = scf.setMenuMode
unloadSCF = scf.unloadSCF
---
Now, this works fine. I like how it reads and that everything being
imported can be clearly seen. I have this funny feeling though, that
this isn't the standard way of doing this. What is? And is there
anything about doing it this way which could be detrimental?
Iain
program. This had grown unwieldy for one of my projects, so i decided
to refactor it, and ended up with something like this:
---
import wx
import options
import gui
import scf
class MainWindow(wx.Frame):
def __init__(self):
self.title = "SFtools v%s" % VERSION
wx.Frame.__init__(self, None, wx.ID_ANY, self.title, size=(800,600))
self.SetMinSize((800,600))
readOptions = options.readOptions
writeOptions = options.writeOptions
createBindings = gui.createBindings
createControls = gui.createControls
createMenus = gui.createMenus
reportError = gui.reportError
loadSCF = scf.loadSCF
onOpen = scf.onOpen
reloadSCF = scf.reloadSCF
setMenuMode = scf.setMenuMode
unloadSCF = scf.unloadSCF
---
Now, this works fine. I like how it reads and that everything being
imported can be clearly seen. I have this funny feeling though, that
this isn't the standard way of doing this. What is? And is there
anything about doing it this way which could be detrimental?
Iain