D
Dave
Hello NG,
Why would one not just always use std::multiset<> instead of std::set<> (and
similarly for maps)? Clearly, there must be tradeoffs to gain the ability
to have repeated keys. What are the tradeoffs?
Thanks,
Dave
Why would one not just always use std::multiset<> instead of std::set<> (and
similarly for maps)? Clearly, there must be tradeoffs to gain the ability
to have repeated keys. What are the tradeoffs?
Thanks,
Dave