video sizing problem

R

richard

Richard I love AceHTML Freeware with all my heart,
But you need to re-edit the Html code is a sec. editor,
I like www.HTML-Kit.com for that..
to work out the bugs,
but javascript will error that editor..
So use this editor < http://www.flashdevelop.org/ > it's for flvPlayer.......


Here your Code With a new width of 640, height of 368......

<script src='AC_RunActiveContent.js' language='javascript'></script>
<!-- saved from url=(0013)about:internet -->
<script language='javascript'>
AC_FL_RunContent('codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0', 'width',
'640', 'height', '368', 'src', ((!DetectFlashVer(9, 0, 0) && DetectFlashVer(8, 0, 0)) ? 'OSplayer' : 'OSplayer'), 'pluginspage',
'http://www.macromedia.com/go/getflashplayer', 'id', 'flvPlayer', 'allowFullScreen', 'true', 'movie', ((!DetectFlashVer(9, 0, 0) &&
DetectFlashVer(8, 0, 0)) ? 'OSplayer' : 'OSplayer'), 'FlashVars',
'movie=dragon1.flv&btncolor=0x333333&accentcolor=0x20b3f7&txtcolor=0xffffff&volume=100&previewimage=&autoload=on');
</script>
<noscript>
<object width='640' height='368' id='flvPlayer'>
<param name='allowFullScreen' value='true'>
<param name='movie'
value='OSplayer.swf?movie=dragon1.flv&btncolor=0x333333&accentcolor=0x20b3f7&txtcolor=0xffffff&volume=100&previewimage=&autoload=on'>
<embed
src='OSplayer.swf?movie=dragon1.flv&btncolor=0x333333&accentcolor=0x20b3f7&txtcolor=0xffffff&volume=100&previewimage=&autoload=on'
width='640' height='368' allowFullScreen='true' type='application/x-shockwave-flash'>
</object>
</noscript>

Now check out that same page.
you will find 3 videos. The third is YOUR code.
I changed #2 to match yours, so you see the same thing.
 
R

richard

I'll give you a clue: You have two different widths and heights
specified for the videos.

then how come when they are the same it still does not cover the window?
 
I

idle

Now check out that same page.
you will find 3 videos. The third is YOUR code.
I changed #2 to match yours, so you see the same thing.

You've got a difference in the flv size. Messing with the player size
won't fix it. You've got to re-encode the flv.
 

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