what's the difference between the different the different GraphicConfigurations

Discussion in 'Java' started by Flip, Jul 30, 2004.

  1. Flip

    Flip Guest

    I'm looking through this example
    http://java.sun.com/j2se/1.3/docs/guide/2d/spec/j2d-awt.fm6.html, and I
    cannot understand the difference between the different
    GraphicConfigurations. When the frames come up on my screen, I get eight of
    them on the screen, and the only difference I can tell between them is the
    pxlfmt in the GraphicsConfiguration.toString(). What is the difference
    between them?

    I'm trying to figure out which GraphicsConfiguration I need to draw to if I
    want to do some drawing on multi-screened application? Do I have to draw to
    all of the GraphicsConfiguration's? For multi-screen systems, I hope I
    don't have to draw eight times the number of monitors. Or do I not
    understand how to draw to multi-screen devices?

    Thanks.
    Flip, Jul 30, 2004
    #1
    1. Advertising

Want to reply to this thread or ask your own question?

It takes just 2 minutes to sign up (and it's free!). Just click the sign up button to choose a username and then you can ask your own questions on the forum.
Similar Threads
  1. jakk
    Replies:
    4
    Views:
    12,119
  2. Santa
    Replies:
    1
    Views:
    1,072
    Mark A. Odell
    Jul 17, 2003
  3. arnuld
    Replies:
    33
    Views:
    1,177
  4. PerlFAQ Server
    Replies:
    0
    Views:
    354
    PerlFAQ Server
    Jan 6, 2011
  5. PerlFAQ Server
    Replies:
    0
    Views:
    259
    PerlFAQ Server
    Apr 15, 2011
Loading...

Share This Page