where is the problem?

Discussion in 'Ruby' started by Ashkan Ferdowsy, Aug 15, 2004.

  1. --0-221802564-1092564752=:75479
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    Hello dear friends.

    I am a robocupper and I want to work with rcssserver3D(Robocup Soccer Simulation Server 3D) .

    I have installed this server but when I try to run it I see the following :



    arashk@linux:~> rcsoccersim3D

    rcssserver3d 0.3pre

    Copyright (C) 2002, 2003 Koblenz University.

    2003, 2004 RoboCup Soccer Server 3D Maintenance Group.



    (ScriptServer) Running /usr/local/share/rcssserver3d/zeitgeist.rb... (ScriptServer) updating cached script variables

    ok

    (ScriptServer) Running /usr/local/share/rcssserver3d/oxygen.rb... (ScriptServer) updating cached script variables

    ok

    (SharedLibrary) Opening filesystemstd.so

    (SharedLibrary) Opening sexpparser.so

    (SharedLibrary) Opening soccer.so

    (ScriptServer) Running /home/arashk/.rcssserver3d/rcssserver3D.rb... (FileServer) successfully mounted a 'FileSystemSTD' at 'data/'

    (MonitorServer) Registered monitor system 'SexpMonitor'

    (ScriptServer) updating cached script variables

    ok

    SPADES Simulation Engine, version 1.0

    Copyright (C) 2002, 2003, 2004 Patrick Riley, see COPYRIGHT for full information

    Using integrated communication server

    Connected Communication Server 0

    Initialization completed...

    (ScriptServer) Running /usr/local/share/rcssserver3d/zeitgeist.rb... (ScriptServer) updating cached script variables

    ok

    (ScriptServer) Running /usr/local/share/rcssserver3d/oxygen.rb... (ScriptServer) updating cached script variables

    ok

    rcssmonitor3D-lite written by

    Heni Ben Amor, Oliver Obst, Christoph Ringelstein, Markus Rollmann, and Jan Murray;

    Copyright (C) 2003 Universitaet Koblenz, Germany.

    Copyright (C) 2004 The RoboCup Soccer Server Maintenance Group.



    (SharedLibrary) Opening sexpparser.so

    (CommUnit) connecting to localhost:12001

    (CommUnit) connected successfully

    New monitor connect 1

    Engine Status: PAUSED simtime=0 events=0 mean simtime/sec=0

    (SpadesServer) waiting for a total of 1 CommServers, 1 already connected

    SpadesServer::StartAgents(foo, 11)

    SpadesServer::StartAgents(bar, 11)

    Unpausing simulation...

    (SpadesServer) Starting 22 agents

    with an CreateSenseEvent offset of 0.909091 (0.00909091 seconds)

    starting at simTime 1

    (GameControlServer) a new agent connected (id: 0)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 0) at simlation time 0.

    Initial CreateSenseEvent scheduled at 1

    (GameControlServer) a new agent connected (id: 1)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 1) at simlation time 0.

    Initial CreateSenseEvent scheduled at 1

    (GameControlServer) a new agent connected (id: 2)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 2) at simlation time 0.

    Initial CreateSenseEvent scheduled at 2

    (GameControlServer) a new agent connected (id: 3)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 3) at simlation time 0.

    Initial CreateSenseEvent scheduled at 3

    (GameControlServer) a new agent connected (id: 4)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 4) at simlation time 0.

    Initial CreateSenseEvent scheduled at 4

    (GameControlServer) a new agent connected (id: 5)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 5) at simlation time 0.

    Initial CreateSenseEvent scheduled at 5

    (GameControlServer) a new agent connected (id: 6)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 6) at simlation time 0.

    Initial CreateSenseEvent scheduled at 6

    (GameControlServer) a new agent connected (id: 7)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 7) at simlation time 0.

    Initial CreateSenseEvent scheduled at 7

    (GameControlServer) a new agent connected (id: 8)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 8) at simlation time 0.

    Initial CreateSenseEvent scheduled at 8

    (GameControlServer) a new agent connected (id: 9)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 9) at simlation time 0.

    Initial CreateSenseEvent scheduled at 9

    (GameControlServer) a new agent connected (id: 10)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 10) at simlation time 0.

    Initial CreateSenseEvent scheduled at 10

    (GameControlServer) a new agent connected (id: 11)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 11) at simlation time 0.

    Initial CreateSenseEvent scheduled at 11

    (GameControlServer) a new agent connected (id: 12)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 12) at simlation time 0.

    Initial CreateSenseEvent scheduled at 11

    (GameControlServer) a new agent connected (id: 13)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 13) at simlation time 0.

    Initial CreateSenseEvent scheduled at 12

    (GameControlServer) a new agent connected (id: 14)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 14) at simlation time 0.

    Initial CreateSenseEvent scheduled at 13

    (GameControlServer) a new agent connected (id: 15)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 15) at simlation time 0.

    Initial CreateSenseEvent scheduled at 14

    (GameControlServer) a new agent connected (id: 16)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 16) at simlation time 0.

    Initial CreateSenseEvent scheduled at 15

    (GameControlServer) a new agent connected (id: 17)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 17) at simlation time 0.

    Initial CreateSenseEvent scheduled at 16

    (GameControlServer) a new agent connected (id: 18)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 18) at simlation time 0.

    Initial CreateSenseEvent scheduled at 17

    (GameControlServer) a new agent connected (id: 19)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 19) at simlation time 0.

    Initial CreateSenseEvent scheduled at 18

    (GameControlServer) a new agent connected (id: 20)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (SpadesServer) agentConnect (id 20) at simlation time 0.

    Initial CreateSenseEvent scheduled at 19

    (GameControlServer) a new agent connected (id: 21)

    (AgentAspect) created CreateEffector 'CreateEffector'

    (eval):109: [BUG] Segmentation fault

    ruby 1.8.1 (2003-12-25) [i686-linux]



    /usr/local/bin/rcsoccersim3D: line 34: 8845 Aborted ${SIMULATOR} ${PARAM}

    /usr/local/bin/rcsoccersim3D: line 34: 8847 Killed ${MONITOR}

    /usr/local/bin/rcsoccersim3D: line 5: kill: (8845) - No such process

    arashk@linux:~>



    I think it means that the ruby-1.8.1 doesn’t installed correctly (doesn’t it ?)



    My ruby is ruby-1.8.1.tar.gz and my installation way is :



    /configure

    delete all ‘#’ marks before moduls name from ‘ext/setup’

    make

    make install



    Now if you can please help me and tell what is wrong ?



    Regards.
    Ashkan Ferdowsy
    Iran - Islamic Azad University of Qazvin
    Computer student - Software






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    Ashkan Ferdowsy, Aug 15, 2004
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