I'm trying to write a little script that draws dots into a 3d space. It is very small and has only 30 dots (5 by 6). These dots are on fixed x, y positions but I need to position them on various z positions. I want to make the z axis to be vertical (on the screen) and the x to be to the right (and down a little bit) and the y to be back into the screen (and right a little bit). I took a linear algebra class that covered how to do such transformations but my brother has the book right now. Can anybody help me? I simply need some matrix or something that I can multiply my [x, y, z] by to get my new [x, y] positions that would appear to be in 3d on the screen. This is just going to be for a demo that I need to do. Thanks.