M
Miguel De Anda
I'm trying to write a little script that draws dots into a 3d space. It is
very small and has only 30 dots (5 by 6). These dots are on fixed x, y
positions but I need to position them on various z positions. I want to make
the z axis to be vertical (on the screen) and the x to be to the right (and
down a little bit) and the y to be back into the screen (and right a little
bit). I took a linear algebra class that covered how to do such
transformations but my brother has the book right now. Can anybody help me?
I simply need some matrix or something that I can multiply my [x, y, z] by
to get my new [x, y] positions that would appear to be in 3d on the screen.
This is just going to be for a demo that I need to do. Thanks.
very small and has only 30 dots (5 by 6). These dots are on fixed x, y
positions but I need to position them on various z positions. I want to make
the z axis to be vertical (on the screen) and the x to be to the right (and
down a little bit) and the y to be back into the screen (and right a little
bit). I took a linear algebra class that covered how to do such
transformations but my brother has the book right now. Can anybody help me?
I simply need some matrix or something that I can multiply my [x, y, z] by
to get my new [x, y] positions that would appear to be in 3d on the screen.
This is just going to be for a demo that I need to do. Thanks.