L
Luká¹ Polok
hi!
i've got some OpenGL program that needs some OpenGL extensions. basically
they're pointers to functions, there's no problem with that ... but on some
machines there's newer OpenGL library which offers same functions, therefore
there's conflict, because there are duplicate symbol of different type. g++
screams this:
/usr/local/bin/ld: Warning: type of symbol `glCopyTexSubImage3D' changed
from 2 to 1 in OpenGL20.o
is there any way to ignore duplicate library functions? i would like to use
my function pointers. or any other sollution?
thanks in advance ...
lukas
i've got some OpenGL program that needs some OpenGL extensions. basically
they're pointers to functions, there's no problem with that ... but on some
machines there's newer OpenGL library which offers same functions, therefore
there's conflict, because there are duplicate symbol of different type. g++
screams this:
/usr/local/bin/ld: Warning: type of symbol `glCopyTexSubImage3D' changed
from 2 to 1 in OpenGL20.o
is there any way to ignore duplicate library functions? i would like to use
my function pointers. or any other sollution?
thanks in advance ...
lukas