Any mechanism to make STL compilation errors more readable?

C

ccalls001

Hello,

Apologies if this has been asked and answered before. I tried
searching for it but could not find a good answer.

Is there any mechanism (like an external script or anything really)
that would parse out the giant compilation errors printed out (mostly
related to STL) and emit out a bit more readable information. For
example, when I get a compilation error about a vector<string>, most
of the times I do not really need to know about so many details about
strings.

I know purists will disagree :) and I completely agree that one
should write code that just compiles :), but then I am a human being
and these 10 page long errors are really killing me.

Please do reply if you know.

--
Bruce
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Life is the art of drawing sufficient conclusions from insufficient
premises.

My finance blog:
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J

jason.cipriani

Hello,

  Apologies if this has been asked and answered before. I tried
searching for it but could not find a good answer.

  Is there any mechanism (like an external script or anything really)
that would parse out the giant compilation errors printed out (mostly
related to STL) and emit out a bit more readable information. For
example, when I get a compilation error about a vector<string>, most
of the times I do not really need to know about so many details about
strings.

  I know purists will disagree :) and I completely agree that one
should write code that just compiles :), but then I am a human being
and these 10 page long errors are really killing me.


In fact, there is an excellent error message filter designed
specifically for that purpose here:

http://www.bdsoft.com/tools/stlfilt.html

It is compatible with most common compilers and IDE's.


Jason
 

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