bison & C++ independent of STL ?

A

Adam S

I'm using bison to generate a C++ parser targeted for a microcontroller
application. The command to generated C++ parser using bison is:

bison --skeleton=lalr1.cc <myfile.ypp>

and makes heavy use of the STL iostreams. The only use is for C++
iostream is in error reporting in debugging and handling location
tracking. Is there anyway to completely remove location tracking and
debugging ?

A normal C generated parser is independent of the standard C library, so
why shouldn't the C++ be independent also ?

Adam
 
J

Jack Klein

I'm using bison to generate a C++ parser targeted for a microcontroller
application. The command to generated C++ parser using bison is:

bison --skeleton=lalr1.cc <myfile.ypp>

and makes heavy use of the STL iostreams. The only use is for C++
iostream is in error reporting in debugging and handling location
tracking. Is there anyway to completely remove location tracking and
debugging ?

A normal C generated parser is independent of the standard C library, so
why shouldn't the C++ be independent also ?

Adam

Your question is about the operation of some third party program, not
about the C++ language. Find a group or mailing list that supports
that utility.
 

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