Copy-less initialization of a TR1 array

Z

zr

Hi,

Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
Vice-versa is easy to do, simply use std::t1::array::data() and assign
the returned value to the c-style pointer;

if STL does not support this, is there any other library that has such
a container (maybe BOOST)?

Here is an example of what i have in mind:

#include <array>
using namespace std::tr1;

int main()
{

int cArray[] = { 1 , 2, 3, 4};

array<int,4> tr1Array(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory

tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory

tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch

return 0;
}
 
M

Maxim Yegorushkin

Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?

There is a way. Disclaimer: it is not blessed by the standard.
Vice-versa is easy to do, simply use std::t1::array::data() and assign
the returned value to the c-style pointer;

if STL does not support this, is there any other library that has such
a container (maybe BOOST)?

Here is an example of what i have in mind:

#include <array>
using namespace std::tr1;

int main()
{

int cArray[] = { 1 , 2, 3, 4};

array<int,4> tr1Array(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory

Here you do:

// make sure that the binary layouts of
// array<> and C-array are the same
typedef int static_assert[sizeof(array<int,4>) == sizeof(cArray) ?
1 : -1];
// now do the hack
array said:
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory

tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch

return 0;

}
 
Z

zr

Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?

There is a way. Disclaimer: it is not blessed by the standard.


Vice-versa is easy to do, simply use std::t1::array::data() and assign
the returned value to the c-style pointer;
if STL does not support this, is there any other library that has such
a container (maybe BOOST)?
Here is an example of what i have in mind:
#include <array>
using namespace std::tr1;
int main()
{
int cArray[] = { 1 , 2, 3, 4};
array<int,4> tr1Array(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory

Here you do:

    // make sure that the binary layouts of
    // array<> and C-array are the same
    typedef int static_assert[sizeof(array<int,4>) == sizeof(cArray) ?
1 : -1];
    // now do the hack
    array said:
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory
tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch
return 0;

Thanks, Max. I wonder if there is a similar trick for casting a
dynamic array to a std::vector...
 
A

AnonMail2005

Hi,

Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
Vice-versa is easy to do, simply use std::t1::array::data() and assign
the returned value to the c-style pointer;

if STL does not support this, is there any other library that has such
a container (maybe BOOST)?

Here is an example of what i have in mind:

#include <array>
using namespace std::tr1;

int main()
{

int cArray[] = { 1 , 2, 3, 4};

array<int,4> tr1Array(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory

tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory

tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch

return 0;



}- Hide quoted text -

- Show quoted text -

The issue with doing that is that once you have a container, you
should be able to do whatever you want with it (e.g. changing it's
elements). So unless you put it behind an interface (e.g. a function
or class) that returns a const container, it won't work.

You can use constant built in arrays by passing around a pair of it's
begin and end const iterators. Client code that uses it only knows
that it's a const container and has no knowledge of what kind of
container.

HTH
 
V

Vidar Hasfjord

Hi,

Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?

Yes, you can use 'placement new':

typedef array <int, 4> A;
int init [] = {1, 2, 3, 4};
A& a = *new (init) A;

Of course, this is equivalent to

array <int, 4> a = {1, 2, 3, 4};

Regards,
Vidar Hasfjord
 

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