S
Severian
I am working on embedding Python 2.5 in my C++ application, and I have a
few questions:
1) My application is multi-threaded; what problems should I be aware of
if I create a separate interpreter in each working thread? The
documentation is a bit vague (or perhaps I haven't found the right
place). Calls into my application are already thread-safe.
2) Rather than implementing my own editor in C++, I would like to be
able to use existing tools to some degree, such as a python editor,
interactive interpreter and perhaps even debugger, without impacting the
main (GUI) thread of my application. Is there an example application, or
any hints from someone who has done this?
3) Because my program links statically with the C runtime (on Windows),
and Python links with it dynamically, there are some things that cannot
be passed back and forth, such as C file handles and FILE pointers. Is
anyone aware of other issues this may cause?
I will greatly appreciate help with these questions, or advice on
embedding Python in general!
Thanks,
Sev
few questions:
1) My application is multi-threaded; what problems should I be aware of
if I create a separate interpreter in each working thread? The
documentation is a bit vague (or perhaps I haven't found the right
place). Calls into my application are already thread-safe.
2) Rather than implementing my own editor in C++, I would like to be
able to use existing tools to some degree, such as a python editor,
interactive interpreter and perhaps even debugger, without impacting the
main (GUI) thread of my application. Is there an example application, or
any hints from someone who has done this?
3) Because my program links statically with the C runtime (on Windows),
and Python links with it dynamically, there are some things that cannot
be passed back and forth, such as C file handles and FILE pointers. Is
anyone aware of other issues this may cause?
I will greatly appreciate help with these questions, or advice on
embedding Python in general!
Thanks,
Sev