W
westin075
Hi,
I am trying to make an instant messenger window that runs atop a chatroom that many users would be in. I'm just having problems writing to the secondwindow or frame once an I'm session is initiated. Does this involve getting the info from im1 to goto im2 via the server first then writing to a socket? If so, once the IP address is obbtaained, how do you write to the IM windows and not the main chat room where everyone is? I'm slowly putting this together but if there's a book, help me.
I'm reading schmidts seventh edition "java" for this chat room, I dunno.
Public void paint (Graphics g, messagein)
{
//message comes from server first, before that messager2
g.drawstring(messagein)
}
I am trying to make an instant messenger window that runs atop a chatroom that many users would be in. I'm just having problems writing to the secondwindow or frame once an I'm session is initiated. Does this involve getting the info from im1 to goto im2 via the server first then writing to a socket? If so, once the IP address is obbtaained, how do you write to the IM windows and not the main chat room where everyone is? I'm slowly putting this together but if there's a book, help me.
I'm reading schmidts seventh edition "java" for this chat room, I dunno.
Public void paint (Graphics g, messagein)
{
//message comes from server first, before that messager2
g.drawstring(messagein)
}