J
John Salerno
Ok, back to my so-called "game." I'm just curious if I've implemented
the subclasses properly, because it seems like an awful lot of
repetition with the parameters. And again, if I want to add a new
attribute later, I'd have to change a lot of things. I can't help but
get the feeling that I'm doing something very inefficiently.
Thanks!
class Character(object):
def __init__(self, name, strength, dexterity, intelligence):
self.name = name
self.health = 10
self.strength = strength
self.dexterity = dexterity
self.intelligence = intelligence
class Fighter(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.health += 2
self.strength += 1
class Thief(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.health += 1
self.dexterity += 1
class Mage(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.intelligence += 1
the subclasses properly, because it seems like an awful lot of
repetition with the parameters. And again, if I want to add a new
attribute later, I'd have to change a lot of things. I can't help but
get the feeling that I'm doing something very inefficiently.
Thanks!
class Character(object):
def __init__(self, name, strength, dexterity, intelligence):
self.name = name
self.health = 10
self.strength = strength
self.dexterity = dexterity
self.intelligence = intelligence
class Fighter(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.health += 2
self.strength += 1
class Thief(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.health += 1
self.dexterity += 1
class Mage(Character):
def __init__(self, name, strength, dexterity, intelligence):
Character.__init__(self, name, strength, dexterity, intelligence)
self.intelligence += 1