J
Jesper Madsen
Can I confine overrides of new and delete to certain namesspaces, f.ex. by
just introducing the modfied operator new in namespace GUI?? Or should I
ask, if I declare operator new in a namespace, is it still global operator
new I define??
This is just for doing some memory tracking, so it would be nice if I could
keep namespace std:: out of the game.. and avoid STL.
I do not have any using std namespace; or such in my code, so this will not
bother me..
Jesper
just introducing the modfied operator new in namespace GUI?? Or should I
ask, if I declare operator new in a namespace, is it still global operator
new I define??
This is just for doing some memory tracking, so it would be nice if I could
keep namespace std:: out of the game.. and avoid STL.
I do not have any using std namespace; or such in my code, so this will not
bother me..
Jesper