R
roshan
To Any Whom Can Answer,
Hello. I am using Microsoft's Visual C++ 6.0 UDP application (msocudp)
to retrieve packets from a device that is connected to our network.
The problem is the UDP application will not receive all the packets
from the device.
I even used Ethereal (packet sniffer) program to ensure the packets
arrive at my computer and they definitely do!
So I'm stumped as to why the OnReceive() callback function in the UDP
socket code doesn't get invoked for all the packets that arrive. For
example, for 10 packets that may be sent by the device, the UDP
application would only receive 9 packets (i.e. OnReceive() only gets
called 9 times instead of 10).
Please provide any help, if you know the answer.
Regards,
Roshan
Exeltech Software Developer
Hello. I am using Microsoft's Visual C++ 6.0 UDP application (msocudp)
to retrieve packets from a device that is connected to our network.
The problem is the UDP application will not receive all the packets
from the device.
I even used Ethereal (packet sniffer) program to ensure the packets
arrive at my computer and they definitely do!
So I'm stumped as to why the OnReceive() callback function in the UDP
socket code doesn't get invoked for all the packets that arrive. For
example, for 10 packets that may be sent by the device, the UDP
application would only receive 9 packets (i.e. OnReceive() only gets
called 9 times instead of 10).
Please provide any help, if you know the answer.
Regards,
Roshan
Exeltech Software Developer