J
Jason
If I'm wanting to plot points to the screen (nothing fancy at all for
the moment), would you recommend PyGame, PyOpenGL or PIL?
Like I said, it's nothing complicated, no flashing wotsits or 3d
quad-linear vertexes with bi-linear real-time shading, just simple
'points' a few lines or circles and nothing more.
the moment), would you recommend PyGame, PyOpenGL or PIL?
Like I said, it's nothing complicated, no flashing wotsits or 3d
quad-linear vertexes with bi-linear real-time shading, just simple
'points' a few lines or circles and nothing more.