M
Michael Sgier
Hi
why is he using such pointers? Why pointers anyway? Wouldn't there be a
more simple way to do such?
Thanks Michael
/// Pointer to array of pointers to cameras in the scene.
fCamera** m_parrpCameras;
why is he using such pointers? Why pointers anyway? Wouldn't there be a
more simple way to do such?
Thanks Michael
/// Pointer to array of pointers to cameras in the scene.
fCamera** m_parrpCameras;