B
Bonj
Hi
I'd like a way of communicating over a network that doesn't rely on
vendor-specific libraries, preferably that will work on both windows and
linux (the ideal solution would be one that compiles on windows and linux,
but the absolute ideal one would be one that also enables windows to
communicate *with* linux in realtime, but that's a pipe dream as yet...)
Nothing too fancy, the amounts of data won't be great. Just open a
connection on a specific port, send some data down it, close. And receive
from the other end.
i.e. is there a standard library function for it...? I'm thinking along the
lines of fopen(), fread(), ..... , is there an f_tcp() ?
Can be either in C or C++.
I'd like a way of communicating over a network that doesn't rely on
vendor-specific libraries, preferably that will work on both windows and
linux (the ideal solution would be one that compiles on windows and linux,
but the absolute ideal one would be one that also enables windows to
communicate *with* linux in realtime, but that's a pipe dream as yet...)
Nothing too fancy, the amounts of data won't be great. Just open a
connection on a specific port, send some data down it, close. And receive
from the other end.
i.e. is there a standard library function for it...? I'm thinking along the
lines of fopen(), fread(), ..... , is there an f_tcp() ?
Can be either in C or C++.