¬
¬a\\/b
Hi, ........
Finally, how do you declare your variables floats or doubles? Floats may
indeed be a performance buster, because internally the x86 (up to the
P3) worked on doubles. If you declare your variables as floats the
compiler issues the conversion instruction. In my case it was basically
the double to float conversion instruction, which caused both the
performance drop and also the FPU exception.
so why not use double?