J
jeremy.todter
I have a question...obviously
I am developing an application, or two applications using c++ and
openGL. They involve a basic structure where approximately 70 percent
of the framework applies to both projects, and each different project
has its own special funtionality. They are both very similar and exist
together, where the irrelevent menu items for example are greyed in one
and not the other. Each needs a different icon and title depending on
the application.
My problem is that there exists only one source. When I build the
release versions, I would like to be able to make these subtle changes
in both, whereby keeping the original source structure and not have to
edit parts for one and then go back and change them for the other.
I am sure, or hoping that there is some sort of build version system,
similar to CVS or something that will allow me to do this. I have
looked around but havent really found anything.
If anyone knows of anything or has any ideas that will help me out, can
you please let me know...
Thanks for your help, appreciate it.
J
I am developing an application, or two applications using c++ and
openGL. They involve a basic structure where approximately 70 percent
of the framework applies to both projects, and each different project
has its own special funtionality. They are both very similar and exist
together, where the irrelevent menu items for example are greyed in one
and not the other. Each needs a different icon and title depending on
the application.
My problem is that there exists only one source. When I build the
release versions, I would like to be able to make these subtle changes
in both, whereby keeping the original source structure and not have to
edit parts for one and then go back and change them for the other.
I am sure, or hoping that there is some sort of build version system,
similar to CVS or something that will allow me to do this. I have
looked around but havent really found anything.
If anyone knows of anything or has any ideas that will help me out, can
you please let me know...
Thanks for your help, appreciate it.
J