J
Jacques Chaurette
Hi all and thanks for any help. I have a jtable in whch I wish to add a row,
the constuctor is like this:
class MyTableModel extends AbstractTableModel {
String[] columnNames = {"Nom. dia.","Dia. (in)",
"Instal. Cost",
};
Object [][] data = pipeinitialvalue;
public int getColumnCount() {
return columnNames.length;
}
public int getRowCount() {
return data.length;
}
public void addRow(Object[] row) {
for (i=0; i<3; i++) {
data[data.length+1] = row;
}
fireTableRowsUpdated(data.length+1,data.length+1);
}
public String getColumnName(int col) {
return columnNames[col];
}
public Object getValueAt(int row, int col) {
return data[row][col];
}
/*
* JTable uses this method to determine the default renderer/
* editor for each cell. If we didn't implement this method,
* then the last column would contain text ("true"/"false"),
* rather than a check box.
*/
public Class getColumnClass(int c) {
return getValueAt(0, c).getClass();
}
/*
* Don't need to implement this method unless your table's
* editable.
*/
public boolean isCellEditable(int row, int col) {
//Note that the data/cell address is constant,
//no matter where the cell appears onscreen.
//if (col < 2) {
//return false;
//} else {
return true;
//}
}
/*
* Don't need to implement this method unless your table's
* data can change.
*/
public void setValueAt(Object value, int row, int col) {
if (DEBUG) {
System.out.println("Setting value at " + row + "," + col
+ " to " + value
+ " (an instance of "
+ value.getClass() + ")");
}
data[row][col] = value;
fireTableCellUpdated(row, col);
if (DEBUG) {
System.out.println("New value of data:");
printDebugData();
}
}
private void printDebugData() {
int numRows = getRowCount();
int numCols = getColumnCount();
for (int i=0; i < numRows; i++) {
System.out.print(" row " + i + ":");
for (int j=0; j < numCols; j++) {
System.out.print(" " + data[j]);
}
System.out.println();
}
System.out.println("--------------------------");
}
}
when I try to add a row with jTable1.addRow(testRow);
the compiler throws an exception: ..cannot resolve symbol method addRow
Jacques
the constuctor is like this:
class MyTableModel extends AbstractTableModel {
String[] columnNames = {"Nom. dia.","Dia. (in)",
"Instal. Cost",
};
Object [][] data = pipeinitialvalue;
public int getColumnCount() {
return columnNames.length;
}
public int getRowCount() {
return data.length;
}
public void addRow(Object[] row) {
for (i=0; i<3; i++) {
data[data.length+1] = row;
}
fireTableRowsUpdated(data.length+1,data.length+1);
}
public String getColumnName(int col) {
return columnNames[col];
}
public Object getValueAt(int row, int col) {
return data[row][col];
}
/*
* JTable uses this method to determine the default renderer/
* editor for each cell. If we didn't implement this method,
* then the last column would contain text ("true"/"false"),
* rather than a check box.
*/
public Class getColumnClass(int c) {
return getValueAt(0, c).getClass();
}
/*
* Don't need to implement this method unless your table's
* editable.
*/
public boolean isCellEditable(int row, int col) {
//Note that the data/cell address is constant,
//no matter where the cell appears onscreen.
//if (col < 2) {
//return false;
//} else {
return true;
//}
}
/*
* Don't need to implement this method unless your table's
* data can change.
*/
public void setValueAt(Object value, int row, int col) {
if (DEBUG) {
System.out.println("Setting value at " + row + "," + col
+ " to " + value
+ " (an instance of "
+ value.getClass() + ")");
}
data[row][col] = value;
fireTableCellUpdated(row, col);
if (DEBUG) {
System.out.println("New value of data:");
printDebugData();
}
}
private void printDebugData() {
int numRows = getRowCount();
int numCols = getColumnCount();
for (int i=0; i < numRows; i++) {
System.out.print(" row " + i + ":");
for (int j=0; j < numCols; j++) {
System.out.print(" " + data[j]);
}
System.out.println();
}
System.out.println("--------------------------");
}
}
when I try to add a row with jTable1.addRow(testRow);
the compiler throws an exception: ..cannot resolve symbol method addRow
Jacques