[OT] Problems with SDL_gfx library under win32

F

Firkraag

Hello
I am sorry for this sort of offtopic but I've tried on IRC and there
is no usenet group concerning SDL. OK here lies the problem:

1. I am on win32, using mingw32 (the ide is Code-Blocks). For
compilation of SDL I've used MSYS. Everything worked fine.
2. I've compiled SDL_gfx library with MSYS using ./configure, make
and it succeeded.
3. But I have serious problem when I want to use anything which the
library permits, for example if I do:
lineRGBA(screen,20, 10,70, 90, 255, 0, 0, 255);
I get undefined reference to `_imp__lineRGBA'

4. And yes I've linked against libSDL_gfx.a - the file is surely being
found, I still get undefined references.

I am asking about this just in case someone here tried to use SDL_gfx
on win32 and gcc/g++/mingw. Maybe someone knows the solution to the
problem.
 

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