B
Bob Greschke
I don't use classes much (mainly because I'm stupid), but I'd like to make a
subclass of the regular Tkinter Button widget that simply adds spaces to the
passed "text=" when the program is running on Windows (Linux, Solaris, Mac
add a little space between the button text and the right and left edges of a
button, Windows does not and it looks bad/can be hard to read). Below is
some pseudo code. What should the guts of the BButton class be? I can't
work out how all of the arguments that would be passed to a regular Button
call get handled. *args and **kw confuse me and I can't seem to find simple
enough examples in my mountain of books.
Thanks!
Bob
System = platform[:3].lower()
..
..
class BButton(Button):
if System == "win":
Make a button with " " before and after text
else:
Make a button using the passed text as is
..
..
BButton(Sub, text = "Hello", bg = "blue", fg = "yellow").pack(side = TOP)
BButton(Sub, bg = "yellow", bg = "blue", text = "World").pack(side = TOP)
On "lin", "sun", "dar":
[Hello]
[World]
On "win":
[ Hello ]
[ World ]
subclass of the regular Tkinter Button widget that simply adds spaces to the
passed "text=" when the program is running on Windows (Linux, Solaris, Mac
add a little space between the button text and the right and left edges of a
button, Windows does not and it looks bad/can be hard to read). Below is
some pseudo code. What should the guts of the BButton class be? I can't
work out how all of the arguments that would be passed to a regular Button
call get handled. *args and **kw confuse me and I can't seem to find simple
enough examples in my mountain of books.
Thanks!
Bob
System = platform[:3].lower()
..
..
class BButton(Button):
if System == "win":
Make a button with " " before and after text
else:
Make a button using the passed text as is
..
..
BButton(Sub, text = "Hello", bg = "blue", fg = "yellow").pack(side = TOP)
BButton(Sub, bg = "yellow", bg = "blue", text = "World").pack(side = TOP)
On "lin", "sun", "dar":
[Hello]
[World]
On "win":
[ Hello ]
[ World ]