A
Aaron
I read that scripting is very useful in software engineering. I
picked up some video game programming books and they mention that
scripting can be used to seperate the code that is likely to change
from the core game engine.
I have heard that Perl is widely used in the game programming
industry. Can perl scripting used for this? If not, what is it used
for? If it is used for this, how does Perl communicate with the main
game engine? Can some one explain how this works? For example: are
there two executables that run and communicate back and forth, or is
there only one executable? Is there a Perl interpreter that reads in
scripts into your main program?
picked up some video game programming books and they mention that
scripting can be used to seperate the code that is likely to change
from the core game engine.
I have heard that Perl is widely used in the game programming
industry. Can perl scripting used for this? If not, what is it used
for? If it is used for this, how does Perl communicate with the main
game engine? Can some one explain how this works? For example: are
there two executables that run and communicate back and forth, or is
there only one executable? Is there a Perl interpreter that reads in
scripts into your main program?