N
Nikita Kuznetsov
Hi guys, im working on making a little tetris program in ruby (console
based, no gui). My ruby knowledge isnt great but i would love to get
more familiar with the language, i kinda like the scripting side to it.
So my question is, how do you hand keypress events. For example i got a
shape falling down (lets say just a . for the point being).
Lets say i run a for loop to drop the shape, onKeyPressA, move shape
left 1 square.
how would i implement the onKeyPress part, what libraries should i use?
Any help would be appreciated. I havent written much code yet so i'm
figuring posting it here would be kinda useless, all i need is to know
how to create methods for keypress event handling.
Thanks in advance,
Nikita
based, no gui). My ruby knowledge isnt great but i would love to get
more familiar with the language, i kinda like the scripting side to it.
So my question is, how do you hand keypress events. For example i got a
shape falling down (lets say just a . for the point being).
Lets say i run a for loop to drop the shape, onKeyPressA, move shape
left 1 square.
how would i implement the onKeyPress part, what libraries should i use?
Any help would be appreciated. I havent written much code yet so i'm
figuring posting it here would be kinda useless, all i need is to know
how to create methods for keypress event handling.
Thanks in advance,
Nikita