Y
Yahel
Hi,
I'm having a bit of trouble debbuging a linker error.
I have the so famous error : "Link Fatal Error : unable to open file
DIBPACKAGE.lib"
Except that, I don't have a clue why this file is being invoked. I don't
use that library, I don't know anything about it, it does not exists on
my disks and I can't find any references to that library in any of the
files of my project.
I tried to google it, but to no avail, for the first time in my coder
life, google told me :"you are the only one who even think that file
exists, no reference at all in my zillions pages !!"
Just so you know everything this is an old project of mine, but that I
absolutely need to use. I developped it using borland c++ 5. So I
reinstalled the thing on my computer.
So here is my question : How do you debug a linker error to know which
function, include, object, class or whatever, invokes that library ?
Regards.
Yahel
I'm having a bit of trouble debbuging a linker error.
I have the so famous error : "Link Fatal Error : unable to open file
DIBPACKAGE.lib"
Except that, I don't have a clue why this file is being invoked. I don't
use that library, I don't know anything about it, it does not exists on
my disks and I can't find any references to that library in any of the
files of my project.
I tried to google it, but to no avail, for the first time in my coder
life, google told me :"you are the only one who even think that file
exists, no reference at all in my zillions pages !!"
Just so you know everything this is an old project of mine, but that I
absolutely need to use. I developped it using borland c++ 5. So I
reinstalled the thing on my computer.
So here is my question : How do you debug a linker error to know which
function, include, object, class or whatever, invokes that library ?
Regards.
Yahel