Mercury PixL on VC++

M

Ming0813

I am wondering if anyone has compiled Mercury PixL library on VC++
environment? if so how do I do it?
Is there a documentation for it?
 
V

Victor Bazarov

I tried Google for it. There is no links, articles, or documentation
for Mercury Pixl on Window VC++ platform. It only teach you how to use
the library on gcc.

What's the difference between how to use it with gcc and how to use it
with VC++? It's a library, right? It has to have headers that you
include in your source. It has to have binaries you give to your linker
when it's linking. If libraries are static, then that's it. If there
are dynamic objects, you add them to the directory where your executable
is (or where the OS looks for those)...

But it all has NOTHING to do with C++ langauge. If you need to know how
to use VC++ to make your program use PixL, post to a VC++ newsgroup.

V
 
M

Ming0813

What's the difference between how to use it with gcc and how to use it
with VC++? It's a library, right? It has to have headers that you
include in your source. It has to have binaries you give to your linker
when it's linking. If libraries are static, then that's it. If there
are dynamic objects, you add them to the directory where your executable
is (or where the OS looks for those)...

But it all has NOTHING to do with C++ langauge. If you need to know how
to use VC++ to make your program use PixL, post to a VC++ newsgroup.

V
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The problem is there are alot files from the sources code( almost 10k
files ). I believe some of them should not be included when I make a
static library. However, the documentation from PixL isn't fully
discussed which files are for testing purpose and which are not. There
are other issues with the coding struct. PixL was primarily designed
under GCC in Unix.

Thanks
 

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