K
killsto
I have a class called ball. The members are things like position,
size, active. So each ball is an object.
How do I make the object without specifically saying ball1 = ball()?
Because I don't know how many balls I want; each time it is different.
The balls are to be thrown in from the outside of the screen. I think
you get that is enough information.
This doesn't directly pertain to balls, I have wanted to do something
like this for many different things but didn't know how.
I would think something like:
def newball():
x = last_named_ball + 1
ball_x = ball(size, etc) # this initializes a new ball
return ball_x
But then that would just name a ball ball_x, not ball_1 or ball_2.
Is it possible?
size, active. So each ball is an object.
How do I make the object without specifically saying ball1 = ball()?
Because I don't know how many balls I want; each time it is different.
The balls are to be thrown in from the outside of the screen. I think
you get that is enough information.
This doesn't directly pertain to balls, I have wanted to do something
like this for many different things but didn't know how.
I would think something like:
def newball():
x = last_named_ball + 1
ball_x = ball(size, etc) # this initializes a new ball
return ball_x
But then that would just name a ball ball_x, not ball_1 or ball_2.
Is it possible?